NTE Cafe Origen Optimizer Plan the best Cafe Origen run in Neverness to Everness (NTE). The optimizer pulls every dish price, ingredient list, employee Owner's Selection skill and daily trend bonus directly from the game files. Compare 5 café locations, 19 dishes across drinks, main dishes and desserts, 13 employees with 5-level City Ability scaling, 6 trend types and 31 Owner's Selection challenge levels.
Café locations Five 'The Cafe by Origen' branches around Hethereau, each with its own base passenger flow, unlock requirement and popularity tier curve.
Bluebeard Road (Small) First café — 2,400 base traffic, unlocks at Tycoon Level 4. Popularity tier maxes at +1% revenue bonus.
Fiscus Avenue (Middle) Second café — unlocks at Manager Level 5. Popularity scales 5 tiers up to +1.5% revenue.
Davidia Avenue (Middle) Third café in Bridge Crossings — unlocks at Manager Level 10. Same popularity curve as Fiscus.
Moomin Street (Big) Fourth café — unlocks at Manager Level 17. Popularity caps at +2.5% bonus with 5 tiers.
Hankaku Street (Big) Final café in Bridge Crossings, unlocks at Manager Level 25. Largest popularity scaling.
Menu — drinks, main dishes & desserts 19 dishes split across 3 entry tags. Each ships at level 0, ranks up to level 1 at a flat Manager-Level milestone, and unlocks a price-doubling level 2 in the mid-20s tier.
Beverages (7) Coconut Latte (2.4 → 10.2), Coconut Macchiato (2.4 → 10.6), Iced Mocha (3.0 → 10.6), Caramel Latte, Vanilla Latte, Mocha with Milk Cap, Amber Glamor — the bread-and-butter throughput of any run.
Main Dishes (6) Tomato Croissant, Berry Bagel, Cheese & Salami Stuffed Croissant, Pork Cutlet Sandwich, Roast Beef & Butter Croissant, and others. Highest base prices, longest restock interval at L0 (4h).
Desserts (5) Apple Pie, Strawberry Box Cake, Matcha Lava Mousse, Caramel & Cocoa Mille-Feuille and Tiramisu — the L2 Tiramisu hits 17.0 fons, the single highest-price dish in the game.
Employees — Owner's Selection skills Each employee has both a passive City Ability (active permanently when they're on the roster) and an Owner's Selection skill that fires only during the special manager shift. Pick 4 active employees per run.
Price boosters Adler (Coffee Master), Mint (Mint Tornado), Sakiri (No Work, No Reward) — flat +0.12 → +0.18 fons per sale at L5, applied to every dish.
Tag-stack scalers Nanally (Family Business) +0.2–0.3 fons per Main Dish tag, Lacrimosa (Chef Tomato) +1–1.5% per Dessert tag. Scale with menu composition — load the shelf with the matching category to maximise.
Traffic boosters Skia (Middle Manager) and Baicang (Thriving Daily) add a flat +18 → +27 customers per run. Stack both for ~+50 customers, then multiply by every other modifier.
Owner's Selection specialists Skia +50% patience, Chiz +1 fons per correct dish (15× cap), Nanally +115% price on hammer hits, Daffodill biases customers toward the top-priced dish, Adler auto-makes coffee, Aurelia adds tips on exit.
Consume-reduction stacks Every L2 / L3 / L4 of every employee's City Ability shaves another 1% off ingredient consumption — stack 3 employees with their max consume tier for ~9% savings on your ingredient bill.
Daily trends The Weathervane rotates one trend per day, adding a flat +0.75 or +1.0 fons to every dish that matches. Trends split into two scopes:
Ingredient trends Flour, Fruit, Coffee Beans — boost every dish that uses the trending ingredient. Coffee Beans hits 8 dishes including all 7 Beverages, the highest reach.
Category trends Beverages, Main Dishes, Desserts — boost an entire menu section at once. Beverages day = run all 7 drinks + 0–1 fillers.
31 Owner's Selection challenge levels The Owner's Selection campaign is split into 3 acts of ~10 levels each, paying a Fons range from 200 to 10k+ per clear, for a total cumulative haul of 37,600 → 140,000 fons.
Act 1 — Goal: Coffee Master (1-0 to 1-10) Tutorial through mid-game pacing. Each level adds a single new wrinkle: combo, time pressure, double-hit chains. Comfortable revenue threshold: under 5k per run.
Act 2 — Brand Identity (2-1 to 2-10) Higher-tier events — staffing pressure, themed surges. Need to be clearing ~6–8k per run reliably.
Act 3 — Coffee Empire (3-1 to 3-10) Endgame act. Some levels combine multiple modifiers and break-on-double-hit rules. 10k+ runs expected to clear the back half.
Frequently Asked Questions What is the Cafe Origen Optimizer? A free, datamined Neverness to Everness planner that ranks the best menu and employee roster for the Cafe Origen / Owner's Selection minigame. Every number — dish prices, ingredient costs, employee skill effects, trend bonuses, challenge rewards — is pulled directly from the official game files and refreshed every patch.
Where do the numbers come from? All static data (5 cafés, 19 dishes with 3 levels each, 13 employees with 5-level City Ability scaling, 6 trends, 31 challenge levels) is extracted from the in-game DataAssets/StoreManagement bundle. The estimated run revenue is a derived figure calibrated for relative ranking — use it to compare menu/roster choices, not as a literal per-day forecast.
How do daily trends work? Each in-game day, one ingredient or dish category becomes 'trending' and grants every matching dish a flat price bonus (+0.75 fons for ingredients, +1.0 fons for categories). For example, on a Coffee Beans day all 7 Beverages plus a few main dishes get +0.75 fons per sale. The optimizer auto-flags which of your selected dishes match the active trend.
What is Owner's Selection? A special manager shift in Cafe Origen where one employee's signature skill fires. Choose 4 employees on your active roster and pick the one whose skill best suits your menu — Daffodill for premium-only menus, Chiz for combo-heavy runs, Skia for high-volume patience plays, Aurelia for tip-stacked sessions.
How are employee skill levels (1 → 5) calculated? Every employee's City Ability has 5 levels datamined from the game files. Level 1 unlocks the headline effect (price flat / traffic flat / tag-stack bonus). Levels 2, 3 and 4 each grant -1% ingredient consumption, stacking up to -3%. Level 5 upgrades the headline effect (e.g. Skia's traffic bonus goes from +18 → +27 customers). The slider in the roster panel lets you simulate any level.
What's the cake count limit? The shelf holds up to 6 dishes at once (cake count = 6, hard-coded in the game). The optimizer flags any selection above 6 in red so you can prune before saving a roster.
What's the maximum total Fons from clearing all 31 levels? Cumulative Fons rewards across the 31 Owner's Selection levels range from 37,600 (minimum, single-star clears) to 140,000 (maximum, comfortable triple-star clears). The Challenge Levels panel colours each row based on whether your current estimated run revenue clears the level's min/max Fons range.
Can I save my menu and employee selections? Yes. Your café choice, menu selections (with levels), employees (with City Ability levels), trend and popularity bonus are saved to your browser automatically. Use the Import / Export panel at the bottom to copy a JSON snapshot, download a backup, or paste a friend's setup to compare strategies.
Which café should I focus on first? Until Manager Level 5, you're locked to the Bluebeard Road branch (2,400 base traffic, +1% max popularity). Then Fiscus Avenue at L5 doubles popularity scaling. Davidia (L10), Moomin (L17) and Hankaku (L25) unlock progressively — buy them in order and your popularity tier caps go from +1% → +2.5%.
How is the estimated daily revenue calculated? Effective traffic = base × (1 + popularity + min(0.4, patience × 0.4) + City Ability flat traffic). For each shelved dish: effective price = base level price + trend bonus + City Ability flat additions + tag-stack bonuses, scaled by tag-percent multipliers and the Owner's Selection employee's active skill. Revenue ≈ effective traffic × 1.4 dishes/customer × blended price + tip income. Daffodill biases 60% of traffic toward the most expensive available dish.
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