Seven Deadly Sins: Origin April 2026 Data Update

What actually changed in the game data when 1.1 shipped — Daisy + new SSR gear and costumes, 19 monster stat rebalances, 16 elemental weakness shifts, 12 animals that finally drop materials, 95+ monsters with reworked loot tables, and the Abyss difficulty.

7DSO

April 2026 Data Update

7DS: Origin Version 1.1April 2026 Data Update

Patch History ·

v1.1April 2026 Data Update

What actually changed in the game data when 1.1 shipped — Daisy + new SSR gear and costumes, 19 monster stat rebalances, 16 elemental weakness shifts, 12 animals that finally drop materials, 95+ monsters with reworked loot tables, and the Abyss difficulty.

  • Daisy
  • 19 stat changes
  • 16 weakness changes
  • 12 new animal drops
  • 95+ drop table reworks
  • Abyss difficulty

This guide breaks down the actual game-data delta shipped with the April 8, 2026 update — the catalog-level changes that the official patch notes mention only at a high level. Every figure below is taken straight from the post-patch data dump: monster stats, elemental weaknesses, animal loot tables, dungeon reward counts and the Abyss difficulty rollout.

The headline is a clear philosophy: world bosses got hit hard with stat nerfs, overworld and early-to-mid-game mobs were buffed to make the leveling curve feel meatier, and gathering became viable again thanks to passive animals that finally drop materials.

Catalog delta

New content added to the catalog

The patch added 8 brand-new entries to the codex on top of Daisy herself, plus the database grew by +198 monster stat entries (23,562 → 23,760), +5 codex recipes and +2 gear pieces.

New entries

  • DaisyNew SSR Hero — joins the roster as the first post-launch character.
  • Small ExplorerSSR BindArmor (Daisy-exclusive set piece).
  • Spirit of ExplorationSSR BindArmor (Daisy-exclusive set piece).
  • Gluttonous Soul Sword and ShieldNew weapon entry tied to Daisy.
  • Small ExplorerCostume.
  • Autumn ScentCostume — Daisy's signature exclusive skin.
  • Spirit of ExplorationCostume.
  • Key of TimeWeapon Costume — Daisy-exclusive.

Database growth

  • Codex Entries1,500 → 1,508 (+8).
  • Codex Recipes841 → 846 (+5).
  • Gear Pieces205 → 207 (+2). Gear Recipes 66 → 68 (+2).
  • General Recipes580 → 583 (+3).
  • Monster Stat Entries23,562 → 23,760 (+198) — driven mainly by the new Abyss tiers.
  • Outfit Effects76 → 80 (+4). Weapon Effects 51 → 52 (+1).
  • StableCharacters (26), Items (630), Monsters (189), Monster Skills (187), Pets (61), Weapons (199), Playable Content (13), Gear Sets (13) — no count changes.
Combat balance

Monster stat rebalances — 19 monsters

The most dramatic part of the update. World bosses were nerfed by up to ‑87% HP, while several early-zone enemies received eye-watering buffs in the +800% range to give them real combat presence at the new world levels.

World bosses — heavy nerfs

  • Red DemonHP 757,552 → 95,747 (‑87%). ATK 10,027 → 1,547. DEF 3,270 → 555.
  • Gray DemonHP 631,293 → 105,853 (‑83%). ATK 10,555 → 2,050. DEF 3,442 → 719.
  • Orlian PriestHP 78,912 → 52,693 (‑33%). ATK 3,519 → 2,387.

Werewolf and animal-tier mobs — extreme buffs

  • Werewolf ArcherHP 906 → 8,811 (+873%). ATK 165 → 627.
  • Werewolf WarriorHP 1,133 → 11,014 (+872%).
  • Werewolf ShamanHP 1,836 → 17,860 (+873%).
  • Grove HogHP 980 → 9,525 (+872%).
  • Forest GuardianHP 7,051 → 11,907 (+69%).

Liones / Desert / Forest mobs — moderate +9% to +16% buffs

  • Liones Soldier / White KnightHP 89,235 → 103,801 (+16%).
  • Big & Burly Liones SoldierHP 68,785 → 80,014 (+16%).
  • Cruel Barbarian WarriorHP 71,388 → 83,041 (+16%).
  • Desert Bandit CombatantHP 55,028 → 64,011 (+16%).
  • Desert Bandit Captain QuHP 148,725 → 173,002 (+16%).
  • Forest Deer / Sword Wolf / Mushman / Green Wispy+9% HP across the board.
Element coverage

Elemental weakness changes — 16 monsters

Sixteen monsters had their weakness profile reworked. Several lost their weakness entirely (Removed), while others gained or swapped elements. If your team was built around hitting a specific weakness, double-check before re-running content.

Weakness removed entirely

  • 「Corrupted」 LarukaThunder → Removed.
  • Draco ShamanEarth, Holy → Removed.
  • Female Monster of the 「Abyss」Holy → Removed.
  • Male Monster of the 「Abyss」Holy → Removed.
  • Young Giant BirdThunder → Removed.

Weakness swapped or expanded

  • Gemstone GolemWind → Thunder.
  • Life Crystal GolemWind → Thunder.
  • Giant GolemDark, Holy → Fire, Ice.
  • Locus Stone GolemDark, Holy → Fire, Ice.
  • Sandstone Locus Stone GolemDark, Holy → Fire, Ice.
  • 「Corrupted」 Walker WarriorThunder → Thunder, Dark.
  • 「Corrupted」 Warden OrgotEarth, Dark → Earth.
  • Howling Servant of the 「Abyss」Holy → Dark, Holy.
  • Walker Chief WaralgaThunder → Thunder, Earth.
  • Predatory Wild ScreamerFire, Dark → Wind, Dark.
  • Wild ScreamerFire, Dark → Wind, Dark.
Gathering

12 animals now drop items

Twelve passive animals that previously had no loot now yield Poultry, Small Meat or Large Meat on kill. Cooking and food-buff farming routes get a real boost.

Poultry sources

  • Seagull / Crow / Pigeon / ChickenNow drop Poultry — basic ingredient for cooking recipes.

Small Meat sources

  • Chipmunk / Red Fox / Weasel / Desert Fox / Meerkat / Squirrel / TurtleNow drop Small Meat — primary cooking ingredient and breakthrough material.

Large Meat source

  • HorseNow drops Large Meat — first farmable overworld source for this material outside of dedicated boss runs.
Loot rework

Drop table overhaul — 95 monsters

95 monsters had their drop tables modified. The majority of changes are removals: most overworld mobs went from 80-row drop tables down to 56 rows, mostly losing the redundant Destruction / Fighting Spirit / Magic Fragment entries that bloated their loot pools.

Pattern — fragment cleanup

  • Most affected「Corrupted」 Gorra (Fighter / Overseer / Spotter / Thrower), 「Corrupted」 Walker (Shaman / Warrior), Worker Spiders (Agile / Brown / Colorful), Liones Soldiers, Boom Flower, Brave Pirate, Big-horn Bat, Cursed Fairy, Dark Bat, Dawnfall Bison, Dead Forest Golem, etc.
  • Typical changeDrop count 80 → 56. Removed: Destruction Fragment, Fighting Spirit Fragment, Magic Fragment + 5 more redundant fragment entries per monster.
  • Larger poolsBrown Worker Spider 320 → 224, Ailing Fairy 124 → 100, Corrupted Forest Guardian 124 → 100, Dawnfall Bison 103 → 79.
Loot economy

Gear & weapon drop rate changes

The patch made surgical drop-rate edits across 95 gear pieces and 120 weapons sourced from overworld monsters.

  • Gear (95 items)664 sources buffed, only 49 nerfed. Most common gear drops increased by ~19% (e.g. 8.1% → 9.7%, 30.4% → 36.2%).
  • Weapons (120 items)444 sources buffed and 444 nerfed — a major redistribution. Some sub-drops jumped from 1.6% to 58%, others fell from 6.1% to 2.2%. Net result: weapon farming routes need to be re-evaluated, especially if you targeted a specific drop.
Mastery economy

Boss & dungeon Mastery EXP nerfs

Mastery EXP rewards from world bosses and most dungeons were cut to 60–75% of their previous value. The change pushes Mastery progression away from the easiest content and aligns it with the new Abyss difficulty's reward floor.

World bosses

  • WL 1–3 (Premium Mastery EXP)100% → 60%.
  • WL 4 (Supreme Mastery EXP)100% → 75%.

Dungeons (Premium / Supreme / Special EXP)

  • Corrupted Guardian Golem (Easy / Normal–Hard)100% → 60%.
  • Albion Mutant (Easy / Normal–Hard)100% → 60%.
  • Draco King Drake (Normal–Hard)100% → 60%.
  • Corrupted Warden Orgot (Hard / Nightmare–Hell)100% → 60% (Hard) and 60–75% (Nightmare–Hell).
  • The Capital of the Dead (Hard / Nightmare–Hell)100% → 60% (Hard) and 60–75% (Nightmare–Hell).
  • Deep Spider Nest (Hard–Hell)100% → 60–75%.
  • Corrupted Ancient Dragon (Hard–Hell)100% → 60–75%.
  • Ferzen Mines (Normal–Hard)100% → 60%.
Endgame

Dungeon changes — Abyss tier + reward bumps

Two dungeons received the brand-new Abyss difficulty, and most existing dungeons got a small bump in their reward drop count to compensate for the Mastery EXP nerf.

New Abyss difficulty (BP 61,652, 1–5 players)

  • Corrupted Warden OrgotNew Abyss tier.
  • The Capital of the DeadNew Abyss tier.

Reward drop bumps

  • Corrupted Guardian Golem54 → 60 (+6).
  • Albion Mutant54 → 60 (+6).
  • Corrupted Ancient Dragon81 → 87 (+6).
  • Deep Spider Nest81 → 87 (+6).
  • Ferzen Mines45 → 49 (+4).
  • Draco King Drake39 → 43 (+4).

Sources

Patch information is sourced from Netmarble's official announcements for 7DS: Origin.