Immune to Reactions. Attacker's Earth Burst Gauge +50, hero's Shatter Resistance +3% when hit. (Max: 10 times)
If a Darkness Burst is active, increases Darkness Weakness damage taken by +10% for 15 sec. Increases the caster's team's Darkness Attack when hit by a hero on the caster's team.
Decreases Stamina Recovery by 15%
Decreases Stamina Recovery by 25%
Decreases Stamina Recovery by 40%
Decreases Max Stamina by 15%
Decreases Max Stamina by 25%
Decreases Max Stamina by 40%
Decreases Flight Stamina Cost by 20%
Increases Attack by 3% + 58
Decreases Cold Lv. by 2
Increases Defense by 2% + 46
Decreases Heat Lv. by 1
Restores HP by 12% + 510
Restores all allied heroes' HP by 2000
Increases all allied Cold heroes' Attack by 1
Increases all allied Darkness heroes' Attack by 1
Increases all allied Earth heroes' Attack by 1
Increases all allied Fire heroes' Attack by 1
Increases all allied Holy heroes' Attack by 1
Increases all allied Lightning heroes' Attack by 1
Increases all allied Wind heroes' Attack by 1
Movement Speed is decreased.
Movement Speed is decreased, and damage increases over time.
Healing Received +12%
Increases All Elemental Attack by 20% of Attack (Max: 5000)
All Elemental Burst Efficiency +30%
All Elemental Burst Resistance +5%
All Elemental Burst Resistance -25%
All Elemental Defense -5%
All Elemental Defense +10%
Crit Resistance -16%
Earth Hero Crit Damage +6%
Attack -50%
Attack +15%
Increases Attack by 1%
Damage taken -90%, damage dealt +100%
Grants the ability to deal DoT to all enemies in range.
Upon gaining 20 stack(s), using the Tag Skill removes all stacks and increases Barrier Efficiency
Barrier Efficiency +12%
Barrier equal to 20% of Max HP
Gains barrier equal to 75% of Attack
Defense 135% Barrier
Physical Damage +30%
Tag Gauge +50 every 1 sec
Crit Chance +15%, Crit Damage +30%, decreases HP equal to 2% of Max HP every 1 sec.
Removes the Normal Skill cooldown, Crit Damage +20%, Crit Defense +25%
Unable to move or jump for the duration Removes the target's 『Stun』 status
Attack +28%, Crit Chance +6%
Lightning Hero's Normal Skill Damage +18%, Lightning Burst Efficiency +14%
Defense +30%
Inflicts damage equal to 10% of damage every 1 sec, Healing Efficiency -20%.
Bleed damage dealt +20%
Tag Skill Damage +30%
Movement Speed +30%
Defense +1.2%, Earth Damage +2%
Decreases Block Rate by 30%
Increases Block Rate by 100%
Attack +1%
Darkness Hero Crit Damage +2%
Attack +10%
Darkness Damage +30%
Inflicts Fire damage equal to 5% of HP every 1 sec, Healing Efficiency -50%.
All Elemental Burst Resistance -20%, Darkness Damage Taken +25%
Incapacitates the first time the effect is inflicted. Inflicts damage equal to 150% of Defense. Increases damage taken from the hero by 30%.
Inflicts Fire damage equal to 3% of Attack every 1 sec.
Burn Damage Trigger Interval -50%
Fire Burst Efficiency +20%
Fire Hero's Ultimate Move Damage +18%, Ultimate Move Crit Damage +40%
Fire Heroes' Ultimate Move Damage +3%
Burst Resistance Except Cold +50%
Burst Resistance Except Lightning +30%
Normal Skill Damage +24%, Cooldown Reduction +12%
Hovering in place while flying restores Stamina.
Defense Shatter from Ban's attack +2%, Crit Chance +6%
Perseverance +4
Physical Damage +40%
Lightning Hero Buff Duration Efficiency +35%, Lightning Damage +25%
Inflicts Lightning damage in the surrounding area. Becomes Overcharged at 2 stacks.
Movement Speed -5%, Cold Burst Resistance -3%. Inflicts Freeze at max stacks.
Barrier Efficiency +6%
Cold Attack -40%
Cold Attack +40%
Cold Damage +20%
Cold Damage +10%. Increases Cold Attack by 1.5% of the caster's Max HP. (Max: 1000)
Cold Defense -40%
Cold Defense +50%
Cold Resistance -25%
Cold Damage +25%
Increases Attack by 5% (Max: 5 times)
Combined Attack Damage +30%
Attack -20%
Petrified when dashing or tagging out while the Commandment is active.
Max HP +10%
Darkness Damage +9%
Takes great damage when 4 or more are active.
Incapacitated (forced to move).
Cooldown Reduction +10%
Crit Damage +24%
Inflicts damage proportional to the number of Wrath effect(s) on enemies in range when duration ends or hit 5 time(s).
Count 100 Barrier
Debuff Durations +20%, Lightning Burst Efficiency +12%
Attack +28%
Increases Fire heroes' Crit Chance by 10%
Crit Chance +1%
Crit Damage -50%
Wind Hero Crit Damage +30%
Crit Defense -50%
Crit Resistance -15%
Crit Resistance +5%
DoT Interval -10%
Cold Damage +3%
Inflicts Darkness damage equal to 15% of Attack every 3 sec. Darkness Resistance -15%
3% chance to inflict additional damage equal to 40% of Attack when hit
Cold Attack +26%
Damage dealt +12%
Damage taken -40%
Damage taken -99%
Damage taken +10%
All Element Resistance -12%
Darkness Attack -40%
Increases Darkness Attack by 30% of Attack.
Darkness Attack +0.8%
Darkness Damage -20%
Darkness Damage +30%
Decreases Darkness Defense by 20% of Defense.
Darkness Defense +50%
Inflicts Darkness damage equal to 0.5% of HP every 1 sec.
Darkness Resistance -15%
Darkness Weakness Damage +10%
Movement Speed -10%. Satisfies the conditions of any skill that requires the enemy to be Stunned.
Ultimate Move Damage +9%
Damage taken +25%
Decreases Defense by 50%
Defense -0.15%
Defense -10%
Defense +5%
Wind Hero Defense Shatter +15%
Inflicts Darkness damage equal to 120% of Attack when removed.
Demon Energy Damage Taken +100%
Enhances the Normal Attack, Special Attack, and Normal Skill.
Crit Chance +3%
Burn damage taken +50%, Burn damage trigger interval -50%
Inflicts damage equal to 20% of Attack every 0.5 sec to nearby enemies. Struck enemies are inflicted with Hellfire.
Crit Chance +12%
Magic Charging Efficiency +16%
Defense -16%
Enhances Normal Attacks. Enhanced Normal Attacks decrease Normal Skill cooldown by 0.5 sec and Crit Chance is increased by 20% against enemies affected by Dimensional Erosion.
Normal Attack Damage Taken from Caster +5%
Crit Defense -10%
Increases Normal Attack damage taken from caster each time when hit
Inflicts Wind Crit damage equal to 10% of Attack every 2 sec. Inflicts Wind Crit damage equal to 105% of Attack when removed.
Burn damage taken +15%
DoT Trigger Interval -20%
Crit Damage +30%, Magic Charging Efficiency +25%
Healing Received +50%
Earth Attack -40%
Increases Earth Burst Efficiency by 40% of Crit Damage
Earth Damage +3%
Earth Defense -40%
Earth Defense +50%
Inflicts Earth damage equal to 0.5% of HP every 1 sec.
Earth Resistance -20%
Gaining Shatter Resistance boost restores HP
Normal Skill Damage +25%
Lightning Hero Crit Damage +2%, Crit Chance +1.5%
Crit Defense -8%
Crit Chance +0.5%
Crit Resistance -20%
Increases damage dealt with Normal Skills by 2% and the Ultimate Move by 3%.
Cold Damage +8%
Additional damage equal to 25% of Normal Skill damage
Healing Efficiency +10%
[Daisy and Domby] Ultimate Move damage dealt +2%
Crit Chance +4%, Crit Damage Increase by Crit Chance exceeding 50%, Defense -30%
Enhanced Normal Attacks
Buff Durations +30%
Crit Damage +40%
Resets normal enemies' aggro and prevents further aggro while using Stamina.
Fire Burst Resistance -1.2%
Special Attack Damage +30% against enemies with Lightning Defense Reduction
Wind Burst Efficiency +10%, Crit Damage +40%
Crit Chance +8%, Buff Durations +20%
Fire Attack +12%
All Elemental Burst Efficiency +12%
Fire Damage +30%
All Elemental Damage +25%
Cold Damage +30%
Earth Damage +30%
Fire Damage +30%
Darkness Damage +30%
Lightning Damage +30%
Wind Damage +30%
Lightning Damage +30%
Tag Skill Crit Damage +20%
Max HP -25%, keeping the same remaining HP
Damage taken from Daisy +30%
Increases Earth Attack by 6% of the caster's Attack.
Healing Efficiency +15%
Ultimate Move Damage +6%
Fire Attack -40%
Increases Fire Attack by 30% of Attack.
Fire Barrier equal to 30% of Max HP. Inflicts damage equal to 15% of Attack to nearby enemies every 0.5 sec.
Fire Burst Efficiency +30%
Fire Burst Resistance -20%
Fire Damage -20%
Fire Damage +5%
Decreases Fire Defense by 20% of Defense.
Fire Defense +50%
Inflicts Fire damage equal to 0.5% of HP every 1 sec.
Fire Resistance -10%
Fire Weakness Damage Taken +10%
Damage Taken +20%
Fire Damage +6.4%
Fire Damage +50%, Hero's Max HP +35%, Damage taken -20%, Pierce +20%
Freezes the surface of any water underfoot for a set duration, allowing movement across it.
Increases Attack upon Normal Attack.
Attack +1.6%
Inflicts Earth damage equal to 2% of Max HP every 3 sec
Earth damage dealt +20%
Earth damage dealt +40%, Defense +30%
Barrier equal to 18% of Max HP. Restores HP equal to 0.8% of Max HP + 25% of Attack every 2 sec
Barrier Efficiency +10%
Defense +20%
Incapacitated. When hit with a skill, inflicts 80% of damage taken and removes Freeze.
Cannot act while this effect is active Removes all of the target's regular buffs, debuffs, and barriers Decreases Crit Resistance by 20%
Movement Speed +30%
Normal Skill Damage +24%, Crit Damage +24%
Greatly increases stats.
Adds sword blasts to Normal Attacks, inflicting damage equal to 45% of Attack. Frost Strike becomes available to use after attacking 15 time(s).
Cold Damage +2%
Restores the caster's Tag Gauge by 150 when hit (Cooldown: 3 sec). When hit with a Tag Skill while the Tag Gauge is at its maximum, inflicts additional damage equal to 300% of Merlin's Attack, then removes the effect.
Inflicts Cold damage equal to 20% of Attack and decreases Crit Defense by 2% every 1 sec.
Unable to move.
Defense +3%, Fire Defense +5%, Earth Defense +5%
Normal Attacks inflict additional damage equal to 15% of Attack and increase Burst Gauge by 20.
Holy Damage +60%
Attack +25%, Defense Shatter +10%
All Elemental Burst Efficiency +24%
Grants the ability to pull in enemies.
Crit Chance +1.2%
Ultimate Move Damage +100%
Inflicts additional damage equal to 15% of damage dealt with the Normal Skill or Ultimate Move.
Speed Master Damage +25%, Darkness Damage +15%
Healing Efficiency -15%
Healing Efficiency +30%
Healing Received -20% (Max: 5 times)
Crit Damage +24%
Normal Skill Damage +3%
Increases Normal Skill Damage when landing attacks.
Taunts nearby enemies the first time the effect is granted. Grants a Barrier equal to 15% of Max HP. Restores HP by 10% of Defense every 0.5 sec.
Damage taken from the hero +3%
Earth Damage +2%
Holy Attack -40%
Holy Defense -40%
Holy Defense +50%
Inflicts Holy damage equal to 1% of HP every 1 sec.
Darkness Damage +3.5%
Crit Defense -40%
Restores HP.
Restores HP every 5 sec.
Increases HP equal to 100% of Defense
Max HP +20%
Freezes water in a defined radius while using Stamina.
Cold Burst Resistance -2%
Grants the ability to fire ice projectiles.
Increases Crit Chance by 3% while in Demon Form.
Lightning Hero Debuff Duration Efficiency +30%
Darkness Damage +30%
Lightning Hero Movement Speed +30%
Barrier equal to 7% of Max HP
Grants Invincibility.
Greatly increases stats.
Lightning Damage +10%, Crit Chance +5%
Increases projectile size.
Normal Skill Damage +10%
Lightning Damage +2%
Lightning Attack -40%
Increases Lightning Attack by 10% of Gowther's Attack (Max: 3000)
Lightning Barrier equal to 15% of Max HP. Reflects 15% of damage taken when hit.
Lightning Burst Efficiency +30%
Lightning Burst Resistance -20%
Lightning Damage +6%
Decreases Lightning Defense by 6% of Defense
Lightning Defense +50%
Inflicts Lightning damage equal to 10% of Attack every 1 sec.
Lightning Resistance -15%
Defense +20%
Block Rate -10%. Inflicts damage equal to 100% of Gowther's Attack when hit by an ally of the caster.
Crit Damage +12%, All Elemental Damage +12%
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Crit Chance +20%, 30% chance to inflict additional damage equal to 15% of Attack when landing a Critical Hit
Crit Chance +12%
Earth Hero Attack +12%, Defense +12%
Magic Charging Efficiency -75%
Magic Charging Efficiency +10%
Magic Consumption -10%
Magic Charging Efficiency +15%
Decreases final damage taken by 50%
Damage taken +2%
Increases Movement Speed and grants the use of melee attacks.
Lightning Damage +36%, Defense Shatter +6%
Lightning Attack +18%
Max HP +10%
Crit Damage +24%
Crit Chance +6%, Attack increased by the amount Crit Chance exceeds 50%
Decreases Movement Speed by 50%
Movement Speed -30%
Movement Speed +50%
Increases Movement Speed by 30%
All Elemental Burst Resistance -40%
Inflicts damage equal to 30% of Derieri's Attack when hit by a Darkness Normal Skill.
Ultimate Move Damage +20%, Ultimate Move Crit Damage +20%
Max HP +24%
Normal Attack damage dealt +10%
Normal Skill damage dealt +10%
Normal Skill damage taken +50%
Increases Normal Skill Damage by 10%
Crit Damage +20%
Ultimate Move Damage +20%
Crit Chance +50%
Speed Master Damage Taken +50%
Magic Gauge -100 every 1 sec
Enters the Overcharge state to unleash a powerful skill.
Enhances Normal Attack, Special Attack, Normal Skill, and Ultimate Move.
Lightning Damage +50%
Incapacitated, Lightning Defense -15%
Each hit charges an additional 20 Burst Gauge points.
Lightning Damage +1%
Incapacitated. Increases Physical and Earth damage taken by 50%, and decreases damage taken from elements other than Physical and Earth by 75%. Petrify is removed when hit 15 time(s).
Cannot act while this effect is active Removes all of the target's regular buffs and debuffs Increases damage taken by 100% when hit by an Ultimate Move, then removes Petrify Cannot be applied if the target has a barrier
Inflicts Physical damage equal to 0.5% of HP every 1 sec.
Decreases Pierce by 1000
Earth Hero Pierce +10%
Crit Damage +24%
Holy Damage +24%
All Elemental Attack +12%, Defense Shatter +6%
Buff Durations +10%, Debuff Durations +10%
Inflicts damage equal to 15% of Attack every 2 sec
Poison damage taken +100%
Inflicts Lightning damage equal to 15% of Attack every 0.5% sec
Crit Resistance -1%
Restores HP every 0.5 sec.
Defense +10% Fire Damage +10% while Overheat is active
Normal Skill Damage +6%
Damage taken from the hero +20%
Crit Damage +0.8%
Crit Chance +3%
Crit Chance +7%, Defense Shatter +7%
Crit Resistance +30%, Crit Defense +30%
Crit Resistance +30%, Crit Defense +30%
Crit Resistance +30%, Crit Defense +30%
Physical Resistance +15%
Physical Resistance +15%
Physical Resistance +15%
Physical Resistance +15%
Physical Resistance +15%
Physical Resistance +15%
Inflicts damage equal to 3% of Attack every 0.3 sec. Additionally increases the Burst Gauge by 30 when attacking 5 time(s).
Inflicts Holy damage equal to 3% of damage dealt every 0.4 sec
Lightning Attack +10%
Tag Skill Damage +2%
+2000 Stamina every 0.5 sec.
Defense +40%
Normal Skill Damage +50%
Crit Defense -5%
Additional damage +3% when Frost Mark is removed
Grants the ability to fire rockets.
Enhances the hero's Runestone to Rune Ward. Removes all Rune Ward stacks when removed.
When hit, removes 1 stack(s) and restores HP equal to 25% of the caster's Max HP + 150% of Attack.
When hit, removes 1 stack(s) and restores HP equal to 10% of the caster's Max HP + 60% of Attack.
Inflicts damage equal to 10% of Elizabeth's Attack and decreases Crit Defense by 0.8% when hit by Wind attacks.
Normal Attack Damage +12%, Cold Damage Increase when landing Normal Attacks.
Tag Gauge +50 every 1 sec
Earth Burst Resistance -20%
Tag Gauge +50 every 1 sec
Attack +10%, Defense +25% (Max: 10 times)
Increases Attack by 1% (Max: 50 times). Additionally increases Attack by 50% at max stacks.
Normal Skill Cooldown -14%, Earth Damage +6%
Wind Damage +20%
Shatter Resistance -10%
Shatter Resistance +3%
Inflicts Lightning damage equal to 15% of Attack every 1 sec. Inflicts Shock on nearby enemies when hit.
Damage taken from Derieri +30%
Stops enemies who are not immune or not performing certain actions. Damage taken +100%.
Shutdown cannot be applied.
Increases Skill Acceleration by 50%
Normal Attack Damage +8%
Cannot act while this effect is active Removed when hit
Inflicts additional damage and increases Burst Gauge when hit without a Burst activated
Summons a clone at a designated location, after which you can teleport to that location for a set time.
Wind Burst Resistance -20%
Special Attack Cooldown -80%
Special Attack damage dealt +30%
Special Attack Enhancement
Roll yourself up like a ball to move quickly You can chain additional actions like jumping while moving, and you become immune to certain status effects.
Movement Speed -50%, Perseverance -40
Defense -20%
Lightning Hero Normal Skill Damage +4%
Crit Defense -8%
Cold Hero Crit Chance +10%, Crit Damage +30%
Stamina Recovery Efficiency -25%
All Element Resistance -20%
Becomes concealed and untargetable.
Becomes concealed and untargetable.
Barrier Efficiency +0.6%
Wind Damage +2%
Defense +3%
Showdown Damage: +10%
Decreases Movement Speed by 50%
Cannot act while this effect is active Removes the target's 『Bind』 status
Incapacitated.
Darkness Damage +30%
Normal Skill Damage Taken +10%
Healing Received +2%
Fire Damage +3%, Hero's Max HP +1.5%
Reaction Immunity
Fire Damage +30%
Earth Damage +30%
Physical Damage +30%
Holy Damage +30%
Wind Damage +30%
Earth Damage +30%
All Elemental Damage +25%
All Elemental Damage +25%
Physical Damage +30%
Darkness Damage +30%
Wind Damage +30%
All Elemental Damage +25%
Cold Damage +30%
Lightning Damage +30%
Lightning Damage +30%
Wind Damage +30%
All Elemental Damage +25%
Lightning Damage +30%
Fire Damage +30%
Darkness Damage +30%
Crit Damage +8%
Movement Speed -20%, Attack -6%
Crit Damage +6%
All Elemental Attack +3%
Attack +1%
Tag Skill damage dealt +40%
Tag Skill damage taken +5%
Crit Chance +9%
All Elemental Damage +0.6%
Fixes the target on caster
Wind Damage +16%
Increases Crit Damage by 50% of the Burst Efficiency of the hero's element. (Max: +18%)
Crit Damage +4%
Crit Damage +26%
DoT Interval -16%
Damage Taken -6%
All Element Weakness Damage +5%
Fire Damage Taken +12%
Lightning Damage +5%
Grants a triple shot ability.
Ultimate Move Crit Chance +12%, Ultimate Move Crit Damage +12%
Buff Durations +3%
Defense +20%, Barrier Efficiency +40%
Ultimate Move damage dealt +60%
Ultimate Move/Combined Attack Damage Taken -30%
Ultimate Move/Combined Attack Damage Taken +30%
Buff Durations +20%, Debuff Durations +20%
Max HP +12%
Ultimate Move Damage +18%
Wind Normal Attack Damage +12%
Darkness Damage +15%, DoT Efficiency +60%
Max HP -10%
Crit Resistance -10%
Defense Shatter from caster's attack +30%
DoT taken +5%
Weakness Damage +10%
Decreases Wind Defense when hit by Wind attacks.
Wind Attack -40%
Increases Wind Attack by 30% of Attack.
Wind Burst Efficiency +30%
Wind Damage +15%
Wind Damage Taken +20%
Decreases Wind Defense by 0.5% of Defense.
Wind Defense +50%
Inflicts Wind damage equal to 0.5% of HP every 1 sec.
Wind Resistance -15%
Inflicts damage equal to 80% of the caster's Attack and decreases Wind Defense by 5% when struck by a Critical Hit.
Wind Ultimate Move/Combined Attack Damage Taken +30%
Attack +12%
Cosmic Bang Damage Increase
Attack +2%, Defense -1.5% (Max: 30 times)