A white-haired girl with the horn of an oni, accompanied by a one-eyed ghost humming a strange nursery rhyme, often causes clients to doubt her due to her height… For your safety, please avoid mentioning this directly to her. Thank you. "Kiroumaru! Stop eating random things. Spit it out!" "Sakiri, you stingy little… ouch!"
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Community Meta
Esper Cycle
Sagiri is a Incantation Esper, so adjacent elements on the cycle (Anima and Chaos) trigger their duo reactions. Sagiri carries a passive that enhances Scorch — pick that edge to see the details. Full reaction guide →
Duo reactions
Scorch
Duo reaction
Inflicts Scorch on the target for 15s, dealing DoT after triggering Esper Cycle.
Scorch Enhancement: Inflicts another instance of Scorch with the same effect as the existing one when a Power Word is generated on a target affected by Scorch.
Scorch Enhancement: Applies one of three random debuffs whenever Scorch is inflicted on a target: -20% ATK, -10% Esper RES, or +10% Break Efficiency, lasting for 15s. The same effect cannot stack.
Stats
Lv.80
1–80
16,211
HP
581
ATK
894
DEF
Crit Rate%
5%
Crit DMG%
50%
Charge Eff.
100%
Skills
Passive
Can I Eat This?
Scorch Enhancement: Increases DoT taken by the target by 25% for each type of DoT effect while in Scorch state, up to 100%.
It's not time to start yet! Instead of swallowing whole… wouldn't it be better to add more ingredients? Can't let the fun pass!
Passive
Impish Trick
Reduces enemies' DEF by 10% for 20s after inflicting Airborne or Suppress.
Those on the naughty list… will be taken by ghosts… or perhaps eaten?
Normal Attack
Incantation
Kiroumaru Headbutt
Deals Incantation DMG.
Ram
Sakiri swings Kiroumaru and performs up to 5 consecutive attacks, dealing Incantation DMG.
Eating Mode
Hold to activate Eating Mode with Kiroumaru. Mounts Sakiri onto Kiroumaru, allowing movement. Opens its mouth to continuously pull nearby targets within a cone while Hungry. Destroys movable objects in the scene and devours weak enemies. Takes 180s to digest each devoured enemy, with only 1 target digested at a time. Becomes Full when the number of enemies being digested reaches the limit, remaining movable but unable to pull or devour enemies. Release to exit the mode.
Swallow
Wields Kiroumaru in the air and plunges, dealing 1 instance of Incantation DMG to an area upon impact. Increases DMG based on fall height, up to 100%.
Critical Riposte: Mischief
Triggers when using Ram after a Critical Dodge. Leaps high into the air and strikes down hard with Kiroumaru against enemies left vulnerable by their missed attacks. Deals 1 instance of Incantation DMG to an area and reduces Break.
According to Mr. T, an oddity who survived the depths of Kiroumaru's belly and lived to tell the tale thanks to Sakiri's timely intervention, hints at an unexpected perk: Amidst the gloom, one might unearth a half-digested game console to while away the hours—a quirky, entertaining twist to an otherwise harrowing wait for rescue.
Press to activate. Kiroumaru opens its mouth, pulling in nearby enemies. Kiroumaru then inflates and knocks down the enemy.
Gravity Eater
Hold to activate. Kiroumaru opens its mouth, pulling in nearby enemies. Kiroumaru then bites through the ground, devouring the gravity in that area, levitating enemies there (not effective against powerful enemies).
"Sa… Sakiri, can I eat this?" "Moron, next time ask before you eat!"
Let's see which unlucky soul is about to get squashed? Sakiri slams the enlarged Kiroumaru heavily onto the target, dealing 1 instance of Incantation DMG to an area.
Kiroumaru, stop right there! Hm? Did you just bump into something?
Suppresses enemies, dealing Incantation DMG. Increases Team ATK (excluding Sakiri) based on her ATK.
No escaping this time! Kiroumaru spits out a large amount of Gravity Slurry from above, dealing 6 instances of Incantation DMG to an area. Applies strong gravity to hit enemies, pressing them heavily to the ground (not effective against Bosses). Prevents Suppressed enemies from moving for a period. Increases Team ATK (excluding Sakiri) based on Sakiri's Base ATK.
Epic (2): Cosmos DMG +10%.
Legendary (4): Ignores 25% of enemies' DEF for 20s after the wearer casts Ultimate. Effect does not stack.
Fireflies and the Forest
Epic (2): Anima DMG +10%.
Legendary (4): Increases wearer's CRIT DMG by 8% when a nearby enemy takes Anima DMG from the Team, up to 7 stacks. Each stack lasts 10s. Effect remains active when the character is off-field.
Crimson: Twin Butterflies
Epic (2): Incantation DMG +10%.
Legendary (4): Increases wearer's ATK by 6% when a nearby enemy takes Incantation DMG from the Team, up to 6 stacks. Each stack lasts 10s. Effect remains active when the character is off-field.
Diabolos
Epic (2): Chaos DMG +10%.
Legendary (4): Ignores 12% of enemies' Chaos RES. Ignores 24% of enemies' Chaos RES for 20s after the wearer participates in Nova or Scorch reactions.
Devil's Blood: Curse
Epic (2): Psyche DMG +10%.
Legendary (4): Increases wearer's DMG by 18%. The bonus becomes 36% against units affected by Nova or Stain.
Community
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