She looks like a delinquent girl who might pull out a baseball bat at any time, yet she often helps old ladies cross the street, rescues cats stuck in trees in the Bridge Crossings, and assists those trapped by Anomalies. To the "most prestigious family head in the Bridge Crossings," these are just random acts. She's still troubled by the Coluccis' revitalization plan. "Hey, look up! The Coluccis' Ichi-daime is about to make a grand… OUCH!!!" "Sorry, sorry, sorry, I'll pay for the broken flowerpot… Can the bill not be sent to Eibon?"
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Community Meta
Esper Cycle
Nanally is a Anima Esper, so adjacent elements on the cycle (Cosmos and Incantation) trigger their duo reactions. Nanally carries a passive that enhances Blossom — pick that edge to see the details. Full reaction guide →
Duo reactions
Blossom
Duo reaction
Generates 1Vita Bud near the target after triggering Esper Cycle, which blossoms 5Vita Pistils. Vita Pistils then fly toward targets within range, exploding every 2s and dealing DMG to an area. Up to 3Vita Buds can exist on the field at once.
Blossom Enhancement: Spawns 1 additional Vita Bud and increases Vita Bud limit on field to 6.
Stats
Lv.80
1–80
15,734
HP
596
ATK
894
DEF
Crit Rate%
5%
Crit DMG%
50%
Charge Eff.
100%
Skills
Passive
More Than Passionate
Blossom Enhancement: Fires 10 Vita Pistils with Vita Bud, reducing the interval between each shot to 1s.
The First Rule of Gang Wars: "Watch your back."
Passive
Fair Duel
Applies 1 follow-up attack to a single enemy, dealing Anima DMG of 60% ATK whenever any character in the team deals 1 instance of Esper Cycle DMG to an enemy while in Ichi-daime's Authority state. Triggers up to once every 2s.
"Hey, hey, hey! The duel's already started! Running soooo far away… Chickening out, huh?"
Normal Attack
Anima
Colucci Secret Skill
deals Animaanomaly damage。
Basic Attack: Colucci Secret Skill
Bares her fangs and brandishes her claws, performing up to 5 consecutive attacks, dealing Anima DMG. Dodging does not interrupt the combo.
Basic Attack: Heavy Hitter!
Triggers by holding Basic Attack. Performs up to 3 powerful attacks, dealing Anima DMG. Chains after Critical Riposte and the 1st, 2nd, 3rd, and 5th attacks of Colucci Secret Skill. Dodging does not interrupt the combo.
Basic Attack: Colucci Secret Gundo
Enters aim mode, dealing 1 instance of single-target Anima DMG to the enemy in the crosshair.
Basic Attack: Grand Entrance!
Swings her claws in the air and plunges, dealing 1 instance of Anima DMG to an area upon impact. Increases DMG based on fall height, up to 100%.
Critical Riposte: Can't Touch This!
Triggers when using Colucci Secret Skill after a Critical Dodge. Charges toward the target at full speed, planting one hand on the ground, delivering a roundhouse kick that deals 1 instance of Anima DMG to an area, and reducing Break.
Said to be a secret combat technique passed down in the Coluccis, though it clearly incorporates many street-fighting elements from Hethereau.
Hehe, surprise time! Deals 5 instances of Anima DMG to surrounding enemies and wraps herself in Anima Esper Ability, gaining the Ichi-daime's Authority effect. Lasts 12s or until Nanally is switched out. Ends Ichi-daime's Authority early when recast.
Hehe, surprise time! Deals 5 instances of Anima DMG to surrounding enemies and wraps herself in Anima Esper Ability, gaining the Ichi-daime's Authority effect. Lasts 12s or until Nanally is switched out. Ends Ichi-daime's Authority early when recast.
Mint tried to learn this move from Nanally, but the moment she saw that Nanally's hair went rough, curved, split, and knotted, she gave up the idea. Adler is not with her in the Bureau of Anomaly Control to take care of her hair, after all.
I'm way stronger than them! Deals 7 instances of Anima DMG immediately to surrounding enemies and summons Underboss to fight alongside her. Creates a small pull effect on surrounding enemies with Nanally's attacks while Underboss is active, and coordinates with all of Nanally's attacks to launch strikes, dealing Anima DMG that also counts as follow-up attack damage.
I'm way stronger than them! Deals 7 instances of Anima DMG immediately to surrounding enemies and summons Underboss to fight alongside her. Creates a small pull effect on surrounding enemies with Nanally's attacks while Underboss is active, and coordinates with all of Nanally's attacks to launch strikes, dealing Anima DMG that also counts as follow-up attack damage.
"A proper gang leader will give her goons some room to shine in the spotlight… I can't fight without my goons?! Ahem, are you having doubts about my strength?"
Grants Nanally 2.5 Ultimate Energy for each follow-up attack she performs. Triggers at most once every 1s.
Lv.2
Second Member
Underboss lasts 3s longer.
Lv.3
Call Me the Boss
Applies 1 follow-up attack to a single enemy, dealing Anima DMG of 50% ATK whenever Nanally deals damage to an enemy while in Ichi-daime's Authority state. Triggers up to once per second.
Lv.4
Not a Troublemaker
Increases Underboss's damage by 100%.
Lv.5
Followers Everywhere
Increases Nanally's ATK by 2% for each follow-up attack she performs, up to 20%. Disappears when Nanally leaves the battlefield or exits combat.
Lv.6
Because We're Family
Extends the duration of Ichi-daime's Authority state to 15s, and further extends it to 20s when out of combat.
Lv.7
Colucci Secrets - Part 1
Increases the skill level of Colucci Secret Skill, Colucci Howling Technique, and Colucci Ultimate Technique by 1.
Lv.8
Colucci Secrets - Part 2
Increases damage dealt by 15%.
Console
Type II
0 / 20 slots
Increases CRIT Rate by 6% for each Type II Module equipped.
Tap a placed module on the grid to remove it.
Best match — Cartridges using the most Type II required shapes (2 of 4).
Epic (2): Cosmos DMG +10%.
Legendary (4): Ignores 25% of enemies' DEF for 20s after the wearer casts Ultimate. Effect does not stack.
Fireflies and the Forest
Epic (2): Anima DMG +10%.
Legendary (4): Increases wearer's CRIT DMG by 8% when a nearby enemy takes Anima DMG from the Team, up to 7 stacks. Each stack lasts 10s. Effect remains active when the character is off-field.
Crimson: Twin Butterflies
Epic (2): Incantation DMG +10%.
Legendary (4): Increases wearer's ATK by 6% when a nearby enemy takes Incantation DMG from the Team, up to 6 stacks. Each stack lasts 10s. Effect remains active when the character is off-field.
Diabolos
Epic (2): Chaos DMG +10%.
Legendary (4): Ignores 12% of enemies' Chaos RES. Ignores 24% of enemies' Chaos RES for 20s after the wearer participates in Nova or Scorch reactions.
Devil's Blood: Curse
Epic (2): Psyche DMG +10%.
Legendary (4): Increases wearer's DMG by 18%. The bonus becomes 36% against units affected by Nova or Stain.
Community
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