"I've been watching for a while now. That girl from ETD has been standing there motionless for two hours! She must be plotting something that could destroy Hethereau…" "That's just your prejudice talking. She's young and already risking her life for this city. Standing there quietly is probably part of her duty." "Last week she threw a truck across half the street and left a huge crater in the ground. You saw it too!" "Wasn't that to stop a suddenly rampaging Anomaly? C'mon, be reasonable…" Not far away, Lacrimosa, who had accidentally fallen asleep while standing, let out a big yawn and rubbed her eyes groggily. The wind today, so noisy… Sigh… miss home.
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Community Meta
Esper Cycle
Lacrimosa is a Chaos Esper, so adjacent elements on the cycle (Incantation and Psyche) trigger their duo reactions. Lacrimosa carries a passive that enhances Discord — pick that edge to see the details. Full reaction guide →
Duo reactions
Trio reactions
Discord
Trio reaction
Deducts a percentage of the target's Break when they are simultaneously affected by Nova and Scorch.
Discord Enhancement: When the target enters Discord, further reduces its Break cap by 10% for 30s. When the target leaves combat, its Break cap returns to normal. Multiple Discord Enhancement triggers stack, up to a maximum reduction of 20% of the target's initial Break cap.
Stats
Lv.80
1–80
15,734
HP
596
ATK
894
DEF
Crit Rate%
5%
Crit DMG%
50%
Charge Eff.
100%
Skills
Passive
Tomato Banquet
Discord Enhancement: Deals additional DMG equal to 400% of ATK to the target when Discord is triggered, if the target is already Broken.
Weekday morning alarms… magic, mess with memory. "So this is your excuse for being late?" "Alarm 1, Alarm 2, Lacrimosa turned them all off. But… ah… Lacrimosa can't remember…"
Passive
Sleep In
Grants 1 additional attempt of Morning Tomato after Lacrimosa uses Tomato Metal or Tomato Percussion 5 times during the skill cooldown. Activates only 1 time per skill cooldown.
One person's sweet dream can be another's nightmare. Makes you wonder… why don't people wake themselves up with their sleep talking?
Passive
Sleepwalk
Lacrimosa transforms into a bat in her dream, flying freely. When out of combat, hold dodge to enter flight. Flight costs stamina.
"Lacrimosa can fly. But glass… always hit it. Hate it. And when Lacrimosa sleeps… down from the sky!"
Normal Attack
Chaos
Sweet and Sour
Deals Chaos DMG.
Basic Attack: Tomato Metal
Swings her Frying Pan, performing up to 5 consecutive attacks, dealing Chaos DMG. The projectile generated by the 2nd attack can be shattered by subsequent attacks, causing an explosion and dealing extra Chaos DMG.
Basic Attack: Tomato Percussion
Manipulates Red Jelly, performing up to 5 consecutive attacks, dealing Chaos DMG.
Flavor Variation
Flavor Variation can be used at any time via the Aim button. Tosses her Frying Pan and performs a flying kick forward when using Tomato Metal, dealing 1 instance of Chaos DMG to each target hit. Switches her attack module to Tomato Percussion. Leaps into the air and slams the ground, dealing 1 instance of AoE Chaos DMG when using Tomato Percussion. Switches her attack module to Tomato Metal. The current Basic Attack style determines the attack pattern of Working Day Judgement.
Basic Attack: Devilish Inspiration
Hold to enter Aim mode. Deals 1 instance of Chaos DMG to an enemy in the crosshair and learns their combat technique. Temporarily forgets Morning Tomato and uses the learned technique upon successful learning. Learned techniques are stored permanently in Lacrimosa's memory. New techniques can be learned to replace existing ones, or Lacrimosa can actively forget a technique on the Skill page to recall Morning Tomato.
Basic Attack: Lycopersicum Meteors
Manipulates Esper Ability Constructs in the air and plunges, dealing 1 instance of Chaos DMG to an area upon impact. Increases DMG based on fall height, up to 100%.
Critical Riposte: fff Rest
Triggers when using Basic Attacks after a Critical Dodge. Seizes the opening created by the enemy's missed attack and violently hurls a large amount of Red Jelly onto the enemy's head, dealing 6 instances of Chaos DMG to an area and reducing Break.
Nightmare
Inflicts Nightmare on the target when attacks hit, up to 10 stacks. Inflicts 1 stack of Nightmare per damage instance when a single Basic Attack deals multiple instances of damage.
At first, there were no roads. Then Lacrimosa made lots of vehicles and road signs, and suddenly roads appeared. The problem? Too many signs with contradictory rules. How are you supposed to turn left and right at the same time?
Deals Chaos DMG to an area and inflicts Nightmare.
Skill: Morning Tomato
Ah… Achoo! Throws a barrage of unfinished Esper Ability Constructs, dealing 1 instance of Chaos DMG to all targets within the area and inflicting Nightmare on the targets. Combos into the 5th instance of Tomato Metal or Tomato Percussion after casting Morning Tomato.
Redirect Skill: Devilish Gift
Creates mobs identical to those of the original skill owner using Lacrimosa's Esper Ability and initiates an attack, simultaneously triggering the corresponding skill's additional effects. Matches the skill duration of the original skill owner. Prevents Lacrimosa from moving during the cast but allows her to actively cancel the cast or switch to other characters. Causes Lacrimosa to take damage if she is attacked during the cast. Grants Lacrimosa a percentage of the original skill owner's ATK upon casting Devilish Gift.
"Ah. Lacrimosa… didn't mean to…" "Haha, nice work there, Mosa! Let's have Skia buy you some ice cream!" "Baicang, nosy. Ice cream… three scoops…"
Deals Chaos DMG to an area and inflicts Nightmare.
Controls the Truck when using Tomato Metal, dealing 10 instances of Chaos DMG to an area and inflicting Nightmare on all targets in range. Dismantles the Car when using Tomato Percussion, dealing 5 instances of Chaos DMG to an area and inflicting Nightmare on all targets in range.
A friendly reminder from Barracuda, BAC's Professional Maintenance Staff: ETD-4 has exhausted their free maintenance quota for this month. Future repair costs will be deducted from the performance bonus of those who file the requests. CERTAIN team members are kindly reminded to take better care of Bureau property, especially non-reinforced glass items and sensitive electronic equipment. CERTAIN team members needing items from the vending machine should seek assistance from their squad captain or lieutenant.
Increases Lacrimosa's damage dealt by 15% for 15s when she switches in using a Support Skill.
Lv.3
Molten Ice Cream
Triggers all accumulated Nightmare effects on the target at once when the 5th hit of Tomato Metal or Tomato Percussion lands.
Lv.4
Almighty Lord of Tomatoes
Extends Nightmare duration to 6s.
Lv.5
Tempered Glass Judgement
Prevents Nightmare stacks from being removed when the target is healed and reduces the target's Max HP by 200% of the damage of a single Nightmare instance.
Lv.6
Morning Spell
Allows Lacrimosa to automatically cast her Support Skill and trigger the corresponding cycle without Cycle Rate accumulation when switching to her from any character that can trigger Esper Cycle: Nova, Scorch, or Discord within 5s after casting Devilish Gift.
Lv.7
The Heart's Drowsy Flames
Increases the skill level of Sweet and Sour, Morning Tomato, Devilish Gift, and Working Day Judgement by 1.
Lv.8
Lullaby
Lacrimosa's damage ignores 10% of the target's DEF.
Console
Type III
0 / 20 slots
Increases Chaos DMG by 10% for each Type III Module equipped.
Tap a placed module on the grid to remove it.
Best match — Cartridges whose required shapes are all Type III — exactly what this character's console is built for.
Epic (2): Cosmos DMG +10%.
Legendary (4): Ignores 25% of enemies' DEF for 20s after the wearer casts Ultimate. Effect does not stack.
Fireflies and the Forest
Epic (2): Anima DMG +10%.
Legendary (4): Increases wearer's CRIT DMG by 8% when a nearby enemy takes Anima DMG from the Team, up to 7 stacks. Each stack lasts 10s. Effect remains active when the character is off-field.
Crimson: Twin Butterflies
Epic (2): Incantation DMG +10%.
Legendary (4): Increases wearer's ATK by 6% when a nearby enemy takes Incantation DMG from the Team, up to 6 stacks. Each stack lasts 10s. Effect remains active when the character is off-field.
Diabolos
Epic (2): Chaos DMG +10%.
Legendary (4): Ignores 12% of enemies' Chaos RES. Ignores 24% of enemies' Chaos RES for 20s after the wearer participates in Nova or Scorch reactions.
Devil's Blood: Curse
Epic (2): Psyche DMG +10%.
Legendary (4): Increases wearer's DMG by 18%. The bonus becomes 36% against units affected by Nova or Stain.
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