"Do you think we'll get to see Miss Fadia today?" "Dream on. They wouldn't send ETD agents for a mere Class II Anomaly." "F-Fadia… Miss Fadia…?!" "Quit obsessing and let's wrap up—Miss Fadia!" … "That day, Miss Fadia appeared before me like a savior." Love letters like these fly into the ETD-4 office like snowflakes, and the so-called "savior" herself finds them quite entertaining, often using them as reading material to pass the time at work.
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Community Meta
Esper Cycle
Fadia is a Psyche Esper, so adjacent elements on the cycle (Chaos and Lakshana) trigger their duo reactions. Fadia carries a passive that enhances Nova — pick that edge to see the details. Full reaction guide →
Duo reactions
Nova
Duo reaction
Inflicts Nova on the target for 5s after triggering Esper Cycle. When the effect ends, the target takes massive Mental Damage.
Nova Enhancement: Allows all allies to drain Max HP from the target when Nova ends. The target loses Max HP equal to 200% of Fadia's base Max HP, and each ally gains Max HP equal to 10% of Fadia's base Max HP. Total drained cannot exceed 50% of Fadia's base Max HP. Restores both parties' stats upon exiting combat.
Nova Enhancement: Allows all allies to drain ATK from the target when Nova ends. The target loses ATK equal to 4% of Haniel's Base ATK, and each ally gains ATK equal to 8% of Haniel's Base ATK. The total drain is capped at 16% of Haniel's Base ATK, and the target cannot lose more than 20% of their initial ATK. Restores both parties' stats upon exiting combat.
Stats
Lv.80
1–80
16,807
HP
559
ATK
894
DEF
Crit Rate%
5%
Crit DMG%
50%
Charge Eff.
100%
Skills
Passive
Furnace of Guilt
Nova Enhancement: Allows all allies to drain Max HP from the target when Nova ends. The target loses Max HP equal to 200% of Fadia's base Max HP, and each ally gains Max HP equal to 10% of Fadia's base Max HP. Total drained cannot exceed 50% of Fadia's base Max HP. Restores both parties' stats upon exiting combat.
More… MORE! Fill this void—if you can!
Passive
Denial and Plunder
Like a baby yearning for nourishment from mommy. When Fadia is in the team, increases team max HP by 10%.
If you want it, go grab it.
Passive
Queen Charming
Allows Fadia to receive special gifts from shopkeepers who take a liking to her while exploring the city.
When Skia and Lacrimosa passed by Tamamochi Street after a mission, Lacrimosa went into a 2-Four Convenience Store. She thought she'd walk out with arms full of free tomato jelly packets, just like how Fadia always gets showered with gifts… In the end, all she got was a reward that Skia bought right there and then.
Normal Attack
Psyche
Wordless Rejection
Deals Psyche DMG.
Wordless Rejection
Swings her cross shield and performs up to 5 consecutive attacks, dealing Psyche DMG.
All Eyes on Me
When Fadia's current HP is greater than 1, she redirects a portion of damage taken by her teammates to herself before any shield mitigation is applied. Redirected damage cannot be further redistributed. Once Fadia's current HP drops to 1, she ceases to redirect damage. At this point, if Fadia receives damage, she will share it with surviving teammates before any shield mitigation, and will absorb the remaining damage herself.
Falling Contempt
Swings her cross shield in the air and plunges, dealing 1 instance of Psyche DMG to an area upon impact. Increases DMG based on fall height, up to 100%.
Critical Riposte: Evasion Trigger
Triggers when casting Wordless Rejection after a Critical Dodge. Charges toward the target at high speed and deals 1 instance of Psyche DMG to an area, reducing Break.
The most laughable thing about being alive is how you bow to self-evident meanings and submit to the power of orders. So why not laugh at you pitiful worms?
Deals Psyche DMG and inflicts Destructive Experience on the enemy with the highest Max HP.
Come, have a taste of this. Deals 1 instance of Psyche DMG to an area and inflicts Destructive Experience on the enemy with the highest Max HP in the area for a period. During the duration, when Fadia takes damage, the target shares a percentage of the damage taken. Destructive Experience ends when the duration expires, when the Redirection DMG taken by the target reaches its cap, or when the target and Fadia leave combat.
"Oh hey—just a friendly tip from her teammate: attacking her right now might not be the smartest move…"
Enters Lilith state, dealing 6 instances of Mental DMG and restoring HP. Performs up to 5 follow-up attacks while in Lilith state, each dealing Mental DMG. Fully restores the Ultimate's energy when lost HP reaches the Destructive Threshold. Increases the damage and HP restored when casting the Ultimate with lost HP greater than or equal to the Destructive Threshold.
Without pain, life closes in on itself. Enters Lilith state, dealing 6 instances of Mental DMG and restoring HP. Recasts Wordless Rejection while in Lilith state to perform up to 5 follow-up attacks, each dealing Mental DMG. Fully restores the energy of Agony to Euphoria when lost HP reaches the Destructive Threshold. Increases the damage and HP restored by Agony to Euphoria when it is cast with lost HP greater than or equal to the Destructive Threshold. Exits Lilith state when the duration ends, all 5 follow-up attacks are performed, characters are switched, or other skills of Fadia are used.
"Since the Director chose to exploit this instability, my duty is to observe and restrict it—to ensure such dangerous volatility stays within controllable bounds."
Fadia's damage redirect ratio is increased to 75%.
Lv.2
Instinct
Increases the damage ratio enemies take through Destructive Experience to 600% and raises its damage cap to 25% of Fadia’s Max HP. Deals immediate damage equal to the difference between the damage already taken and the damage cap when Destructive Experience is removed.
Lv.3
Curser of Blessings
Upon entering combat, Fadia increases her base Max HP by 30%. After leaving combat, she loses the increased Max HP.
Lv.4
Breaker of Taboos
Increases Fadia's healing ratio to 30% of Max HP while in Lilith form. Further increases the healing ratio to 60% of Max HP when her lost HP is greater than or equal to the Destructive Threshold.
Lv.5
Survivor of Death
Increases Fadia's CRIT Rate by 50% while in Lilith state.
Lv.6
Bringer of Love and Death
Inflicts Destructive Experience on up to 10 targets within range. Each Destructive Experience's duration and damage cap are calculated individually.
Lv.7
The Disrespecting Saint
Increases the skill level of Wordless Rejection, Existence, and Agony to Euphoria by 1.
Lv.8
The Unified Saint
Grants all team members 10% ATK while Fadia is on the team.
Console
Type II
0 / 20 slots
Increases HP by 6% for each Type II Module equipped.
Tap a placed module on the grid to remove it.
Best match — Cartridges using the most Type II required shapes (2 of 4).
Epic (2): Cosmos DMG +10%.
Legendary (4): Ignores 25% of enemies' DEF for 20s after the wearer casts Ultimate. Effect does not stack.
Fireflies and the Forest
Epic (2): Anima DMG +10%.
Legendary (4): Increases wearer's CRIT DMG by 8% when a nearby enemy takes Anima DMG from the Team, up to 7 stacks. Each stack lasts 10s. Effect remains active when the character is off-field.
Crimson: Twin Butterflies
Epic (2): Incantation DMG +10%.
Legendary (4): Increases wearer's ATK by 6% when a nearby enemy takes Incantation DMG from the Team, up to 6 stacks. Each stack lasts 10s. Effect remains active when the character is off-field.
Diabolos
Epic (2): Chaos DMG +10%.
Legendary (4): Ignores 12% of enemies' Chaos RES. Ignores 24% of enemies' Chaos RES for 20s after the wearer participates in Nova or Scorch reactions.
Devil's Blood: Curse
Epic (2): Psyche DMG +10%.
Legendary (4): Increases wearer's DMG by 18%. The bonus becomes 36% against units affected by Nova or Stain.
Community
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