Fadia

ETD-4, Member

Fadia

5★5★PsychePsycheSurvivalSurvivalDamage ShareDamage Share
"Do you think we'll get to see Miss Fadia today?" "Dream on. They wouldn't send ETD agents for a mere Class II Anomaly." "F-Fadia… Miss Fadia…?!" "Quit obsessing and let's wrap up—Miss Fadia!" … "That day, Miss Fadia appeared before me like a savior." Love letters like these fly into the ETD-4 office like snowflakes, and the so-called "savior" herself finds them quite entertaining, often using them as reading material to pass the time at work.

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Community Meta

Esper Cycle

Fadia is a Psyche Esper, so adjacent elements on the cycle (Chaos and Lakshana) trigger their duo reactions. Fadia carries a passive that enhances Nova — pick that edge to see the details. Full reaction guide →

CosmosCosmosAnimaAnimaIncantationIncantationChaosChaosPsychePsycheLakshanaLakshana
Duo reactions

Nova

Duo reaction

Inflicts Nova on the target for 5s after triggering Esper Cycle. When the effect ends, the target takes massive Mental Damage.

Triggered by
ChaosPsyche

Espers with a Nova passive

  • FadiaFadia
    FadiaFurnace of Guilt

    Nova Enhancement: Allows all allies to drain Max HP from the target when Nova ends. The target loses Max HP equal to 200% of Fadia's base Max HP, and each ally gains Max HP equal to 10% of Fadia's base Max HP. Total drained cannot exceed 50% of Fadia's base Max HP. Restores both parties' stats upon exiting combat.

  • HanielHaniel
    HanielIt's Friendship!

    Nova Enhancement: Allows all allies to drain ATK from the target when Nova ends. The target loses ATK equal to 4% of Haniel's Base ATK, and each ally gains ATK equal to 8% of Haniel's Base ATK. The total drain is capped at 16% of Haniel's Base ATK, and the target cannot lose more than 20% of their initial ATK. Restores both parties' stats upon exiting combat.

Stats

Lv.80

180

HP

16,807

HP

ATK

559

ATK

DEF

894

DEF

Crit Rate%

Crit Rate%

5%

Crit DMG%

Crit DMG%

50%

Charge Eff.

Charge Eff.

100%

Skills

Furnace of Guilt
Passive

Furnace of Guilt

Nova Enhancement: Allows all allies to drain Max HP from the target when Nova ends. The target loses Max HP equal to 200% of Fadia's base Max HP, and each ally gains Max HP equal to 10% of Fadia's base Max HP. Total drained cannot exceed 50% of Fadia's base Max HP. Restores both parties' stats upon exiting combat.

More… MORE! Fill this void—if you can!

Denial and Plunder
Passive

Denial and Plunder

Like a baby yearning for nourishment from mommy. When Fadia is in the team, increases team max HP by 10%.

If you want it, go grab it.

Queen Charming
Passive

Queen Charming

Allows Fadia to receive special gifts from shopkeepers who take a liking to her while exploring the city.

When Skia and Lacrimosa passed by Tamamochi Street after a mission, Lacrimosa went into a 2-Four Convenience Store. She thought she'd walk out with arms full of free tomato jelly packets, just like how Fadia always gets showered with gifts… In the end, all she got was a reward that Skia bought right there and then.

Wordless Rejection
Normal Attack

Psyche

Wordless Rejection

Deals Psyche DMG.

Wordless Rejection

Swings her cross shield and performs up to 5 consecutive attacks, dealing Psyche DMG.

All Eyes on Me

When Fadia's current HP is greater than 1, she redirects a portion of damage taken by her teammates to herself before any shield mitigation is applied. Redirected damage cannot be further redistributed. Once Fadia's current HP drops to 1, she ceases to redirect damage. At this point, if Fadia receives damage, she will share it with surviving teammates before any shield mitigation, and will absorb the remaining damage herself.

Falling Contempt

Swings her cross shield in the air and plunges, dealing 1 instance of Psyche DMG to an area upon impact. Increases DMG based on fall height, up to 100%.

Critical Riposte: Evasion Trigger

Triggers when casting Wordless Rejection after a Critical Dodge. Charges toward the target at high speed and deals 1 instance of Psyche DMG to an area, reducing Break.

The most laughable thing about being alive is how you bow to self-evident meanings and submit to the power of orders. So why not laugh at you pitiful worms?

Existence
Skill

Psyche

Existence

Deals Psyche DMG and inflicts Destructive Experience on the enemy with the highest Max HP.

Come, have a taste of this. Deals 1 instance of Psyche DMG to an area and inflicts Destructive Experience on the enemy with the highest Max HP in the area for a period. During the duration, when Fadia takes damage, the target shares a percentage of the damage taken. Destructive Experience ends when the duration expires, when the Redirection DMG taken by the target reaches its cap, or when the target and Fadia leave combat.

"Oh hey—just a friendly tip from her teammate: attacking her right now might not be the smartest move…"

Outsider
Chain Skill

Psyche

Outsider

Deals Psyche DMG.

Swings her cross shield, dealing 1 instance of Psyche DMG to an area.

Move it, you're blocking the camera!

Agony to Euphoria
Ultimate

Psyche

Agony to Euphoria

Enters Lilith state, dealing 6 instances of Mental DMG and restoring HP. Performs up to 5 follow-up attacks while in Lilith state, each dealing Mental DMG. Fully restores the Ultimate's energy when lost HP reaches the Destructive Threshold. Increases the damage and HP restored when casting the Ultimate with lost HP greater than or equal to the Destructive Threshold.

Without pain, life closes in on itself. Enters Lilith state, dealing 6 instances of Mental DMG and restoring HP. Recasts Wordless Rejection while in Lilith state to perform up to 5 follow-up attacks, each dealing Mental DMG. Fully restores the energy of Agony to Euphoria when lost HP reaches the Destructive Threshold. Increases the damage and HP restored by Agony to Euphoria when it is cast with lost HP greater than or equal to the Destructive Threshold. Exits Lilith state when the duration ends, all 5 follow-up attacks are performed, characters are switched, or other skills of Fadia are used.

"Since the Director chose to exploit this instability, my duty is to observe and restrict it—to ensure such dangerous volatility stays within controllable bounds."

Ascension

Phase 0

Lv.20

Starting phase

Phase 1

Lv.30

World Lv.1

Phase 2

Lv.40

World Lv.2

Phase 3

Lv.50

World Lv.3

Phase 4

Lv.60

World Lv.4

Phase 5

Lv.70

World Lv.5

Phase 6

Lv.80

World Lv.6

Awakening

Apostate

Lv.1

Apostate

Fadia's damage redirect ratio is increased to 75%.

Instinct

Lv.2

Instinct

Increases the damage ratio enemies take through Destructive Experience to 600% and raises its damage cap to 25% of Fadia’s Max HP. Deals immediate damage equal to the difference between the damage already taken and the damage cap when Destructive Experience is removed.

Curser of Blessings

Lv.3

Curser of Blessings

Upon entering combat, Fadia increases her base Max HP by 30%. After leaving combat, she loses the increased Max HP.

Breaker of Taboos

Lv.4

Breaker of Taboos

Increases Fadia's healing ratio to 30% of Max HP while in Lilith form. Further increases the healing ratio to 60% of Max HP when her lost HP is greater than or equal to the Destructive Threshold.

Survivor of Death

Lv.5

Survivor of Death

Increases Fadia's CRIT Rate by 50% while in Lilith state.

Bringer of Love and Death

Lv.6

Bringer of Love and Death

Inflicts Destructive Experience on up to 10 targets within range. Each Destructive Experience's duration and damage cap are calculated individually.

The Disrespecting Saint

Lv.7

The Disrespecting Saint

Increases the skill level of Wordless Rejection, Existence, and Agony to Euphoria by 1.

The Unified Saint

Lv.8

The Unified Saint

Grants all team members 10% ATK while Fadia is on the team.

Console

Type II

0 / 20 slots

Increases HP by 6% for each Type II Module equipped.

Tap a placed module on the grid to remove it.

Best matchCartridges using the most Type II required shapes (2 of 4).

Cartridges

13

Lost Radiance

Epic (2): Cosmos DMG +10%. Legendary (4): Ignores 25% of enemies' DEF for 20s after the wearer casts Ultimate. Effect does not stack.

Fireflies and the Forest

Epic (2): Anima DMG +10%. Legendary (4): Increases wearer's CRIT DMG by 8% when a nearby enemy takes Anima DMG from the Team, up to 7 stacks. Each stack lasts 10s. Effect remains active when the character is off-field.

Crimson: Twin Butterflies

Epic (2): Incantation DMG +10%. Legendary (4): Increases wearer's ATK by 6% when a nearby enemy takes Incantation DMG from the Team, up to 6 stacks. Each stack lasts 10s. Effect remains active when the character is off-field.

Diabolos

Epic (2): Chaos DMG +10%. Legendary (4): Ignores 12% of enemies' Chaos RES. Ignores 24% of enemies' Chaos RES for 20s after the wearer participates in Nova or Scorch reactions.

Devil's Blood: Curse

Epic (2): Psyche DMG +10%. Legendary (4): Increases wearer's DMG by 18%. The bonus becomes 36% against units affected by Nova or Stain.

Best Modules

2

Type 2 Module — Hen2

2-cell module

Type 2 Module — Shu2

2-cell module

Other Modules

10

Type 3 Module — Hen3

3-cell module

Type 3 Module — Shu3

3-cell module

Type 3 Module — ZhiJiao1

3-cell module

Type 3 Module — ZhiJiao2

3-cell module

Type 3 Module — ZhiJiao3

3-cell module

Affinity

Affinity Levels

Max 10

1

Level 1

100 pts

Annulith

Annulith

x10

Senior Hunter Guide

Senior Hunter Guide

x3

2

Level 2

500 pts

Annulith

Annulith

x10

Chaotic Dye

Chaotic Dye

x2

Acquainted: Fadia

Acquainted: Fadia

3

Level 3

1000 pts

Annulith

Annulith

x10

Elite Hunter Guide

Elite Hunter Guide

x2

4

Level 4

2000 pts

Annulith

Annulith

x10

Elite Hunter Guide

Elite Hunter Guide

x3

Familiar: Fadia

Familiar: Fadia

5

Level 5

3500 pts

Annulith

Annulith

x20

Dreamless Seed

Dreamless Seed

x5

6

Level 6

5000 pts

Annulith

Annulith

x20

Beetle Coin

Beetle Coin

x20,000

Close Friends: Fadia

Close Friends: Fadia

7

Level 7

7000 pts

Beetle Coin

Beetle Coin

x20,000

The Origin of Desire

The Origin of Desire

8

Level 8

9000 pts

Beetle Coin

Beetle Coin

x30,000

aidaF

aidaF

9

Level 9

12000 pts

Beetle Coin

Beetle Coin

x40,000

Savior

Savior

10

Level 10

16000 pts

Beetle Coin

Beetle Coin

x50,000

A Little Test

A Little Test

Tales of the Night

Tales of the Night

Life Skills

Others

Good Driving

1

Grants an additional 1000 Fons in tips for each order in Swift Travel.

2

In Swift Travel, final satisfaction for orders is increased by an additional 25 points.

3

Grants an additional 1000 Fons in tips for each order in Swift Travel.

4

In Swift Travel, final satisfaction for orders is increased by an additional 25 points.

5

In Swift Travel, the satisfaction cap for each customer is increased by 50 points.

Costumes

Liquid Desire

Liquid Desire

Compatible Arcs

Camellia Society

Camellia Society

Silent Garden

Increases CRIT DMG by 12% for 5s when the wearer's HP is reduced without taking damage, up to 4 stacks. Unlocks Arc: Silent Garden. Consumes 5% of current HP and randomly performs one of the following attacks (CD 25s) in Arc: Silent Garden: Harsh Rebuke: Rains merciless rebukes like leaves in a storm, dealing 5 instances of Incantation DMG of 24% ATK. Incessant Nagging: Pierces targets with sharp, cutting words like thorns, dealing 6 instances of Incantation DMG of 18% ATK ; the final instance deals double damage.

Eternal Waltz

Eternal Waltz

Arachne

Increases Max HP by 20%. Increases Mental DMG dealt by 10% for 10s after the wearer casts an Ultimate.

Fluff of Ferocity

Fluff of Ferocity

Knight's Candy

Increases wearer's CRIT DMG by 4% for 10s after landing a critical hit, up to 10 stacks. Resets the duration when triggered again.

A Time Will Come

A Time Will Come

Tidal Ascension

Grants the wearer 10% ATK, 10% DEF, and 10% HP when the team has at least 3 different Esper Types.

The Fools' Spring

The Fools' Spring

Solifugae Vita

Increases ATK by 18% while the wearer has a Shield.

The Good, The Bad, The Bitter

The Good, The Bad, The Bitter

"Bittercake"

Increases wearer's DEF by 26% for 10s when taking damage. Triggers at most once every 20s.

The Great Thief

The Great Thief

Danzaburou

Increases Break Intensity by 70 for all characters of the same Esper Type as the wearer (including the wearer) when the team has 3 or more such characters. This effect does not stack.

Umbrella

Umbrella

"Rainman"

Increases HP by 10%. Strengthens shields by 10% while the wearer's HP is above 50%.

Dangerous Game

Dangerous Game

"Decomposer"

Increases wearer's Break Intensity by 60 for 10s when reducing Break. Triggers at most once every 20s.

Counters

Bosses Fadia counters

Bosses with a Psyche weakness — Fadia hits these encounters resist-free.

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