Neverness to Everness · Combat Anomaly · Bridge Crossings

Old School Days — Red Door, Blue Door

A two-phase combat anomaly in a narrow alley south of Hankaku Street. Clear a vending machine and two trash cans outside, walk through the Red Door, beat whatever's inside, exit through the Blue Door. No boss, no Arc, no element-weakness math — five-minute commission.

Overview

Commission nameOld School Days
RegionBridge Crossings — narrow road south of Hankaku Street, near the ReroRero Booth
Difficulty★★☆☆☆ Level II
TypeTwo-phase combat — outside spawns, then interior anomaly room
TriggerWalk up to the Red Door — outside enemies attack first, then you can enter
Arc rewardNone

Walkthrough — 5 Steps

  1. Find the Red DoorBridge Crossings, narrow alley south of Hankaku Street. The knocked-down vending machines next to the ReroRero Booth are the visual marker.
  2. Clear the outside spawnsTwo trash cans and an elite vending machine attack on approach. Standard combat — no special mechanics, no element weakness gating.
  3. Walk through the Red DoorEnter the dark-red hallway. Follow it straight until it opens into a chamber with square floor lights.
  4. Defeat the interior enemiesStandard fight inside the anomaly space. The room has no environmental hazards.
  5. Exit through the Blue DoorA Blue Door materialises on the side of the room after the last enemy falls. Interact to leave the anomaly and complete the commission.

Rewards

Hunter EXP160
Annulith20
Fons8,000
Beetle Coin4,000
Bronze Carrota80
U-00NE15
Anomaly Material Selection Box I3

Pro Tips

  • The outside spawns count toward the commission — don't skip them by running straight at the Red Door. The trigger only opens after you've cleared the vending machine and both trash cans.
  • No element weakness on either side of the door. Bring whoever you're levelling — there's no team-comp gating here.
  • The Red-to-Blue Door layout is a recurring NTE motif: combat ahead, exit reveals when the room clears. Don't search for hidden mechanics — there are none.
  • Pairs well with the After School commission a short distance away if you're farming Bridge Crossings anomaly progression in one route.