Mongil: Star Dive Angel Guide — Best Artifact, Set, Canto & Teams

Ranged Fire Slayer built around the Wanted mark + Support Skill autoproc loop. Angel marks enemies as Wanted from the bench — when teammates hit a Wanted target, she dives in for a free Fire DMG + Affliction burst. Best F2P Fire DPS that scales off team activity.

Angel Guide — Best Artifact, Set, Canto & Teams

Angel
Mongil: Star Dive · Character Guide

Angel SR

The Bullet Nipping the Bud of Evil · Fire · Slayer

Ranged Fire Slayer built around the Wanted mark + Support Skill autoproc loop. Angel marks enemies as Wanted from the bench — when teammates hit a Wanted target, she dives in for a free Fire DMG + Affliction burst. Best F2P Fire DPS that scales off team activity.

  • SR
  • Fire
  • Slayer
  • Ranged
  • Auto-proc
  • Off-field DPS
The short version

Verdict

Angel is the launch SR Fire Slayer and a pure off-field damage tool. Her Passive (Bounty Hunter) randomly marks enemies as Wanted whenever a teammate is in combat — even while she is benched. When that teammate hits the Wanted target, Angel's Support Skill triggers automatically: she charges in, fires a Fire volley, applies Fire Affliction, then returns to standby. That single mechanic gives her unique value: she contributes damage without stealing on-field time from your main Fire carry.

On-field she is also functional — Bullet Ballet (Special) deals AoE Fire DMG with damage reduction during the cast, Rapid Fire (BA) finishes every 4-shot combo with a piercing Magnum Round, and Showdown (Ult) blasts Fire Affliction in an arc. But her real ceiling is the Wanted auto-proc loop alongside another Fire DPS (Mina, Flare, Leeho). Stack her behind a main and let her chip in every Special window.

Pull-priority: she is not free, but she is in the standard pool — pity her if you want a Fire team built around stacking Affliction. Skip if you already own Flare + Mina; she would be your third Fire Slayer and the team only needs one ranged DPS. Pull if you have Mina (melee Brawler) and want a ranged Fire amp behind her.

  • Story / AdventureBAuto-proc Support Skill makes overworld trash feel passive — but solo content does not give Wanted procs. Average without a team.
  • Conquest / BossesAOff-field Wanted procs amplify any Fire team. Particularly strong behind a melee Fire carry (Mina) who triggers Wanted frequently.
  • Stagger / BurstBFire Affliction on Support + Ult helps Mountain Peak Majesty + Hahnul's Roar payoffs. Not a stagger main.
  • Endgame / RiftsABehind Flare or Mina she becomes a third damage line for free. Strong second-Fire pull for mono-Fire Conquest.
  • F2P-friendlyBStandard banner pull — no signature artifact. Tiger Hunter's Resolve SR Slayer is generic, Mountain Peak Majesty SR Fire set craftable.

Strengths

  • Off-field damage via Bounty Hunter — Angel deals damage WITHOUT being controlled, perfect 3rd-slot pick for Fire teams.
  • Auto-trigger Support Skill on Wanted targets — fires Fire DMG + Fire Affliction without any input from the player.
  • Bullet Ballet (Special) has DMG Reduction during the cast — Angel survives where other Slayers would eat a counter.
  • Magnum Round on every 4th Basic Attack pierces through enemies — clears trash lines instantly.
  • Locked and Loaded passive bonus when the target enemy is nearby — incentivises locked-target gameplay on tough single-target bosses.
  • Bounty Hunter Wanted marks proc randomly — turns Angel into a passive Fire Affliction sustain source for the whole team.

Weaknesses

  • No signature artifact in the SR pool — uses generic Slayer artifacts (Tiger Hunter's Resolve, Sinister Darkness). Ceiling lower than signatures like Hawk's Flight for Benjamin or Shadow Lotus for Yeonhwa.
  • Wanted marks are RANDOM — no guaranteed proc timing. You cannot rotate around her Support Skill window precisely.
  • Ranged but soft — average HP/DEF curve. If a boss reaches her she takes real damage; pair with Francis for survival.
  • Bullet Ballet single-target Special — does not cluster enemies. Use it on bosses, not on trash waves.
  • Outshone by Mina + Flare for pure Fire DPS once you own them. Angel is the third Fire slot, not the lead.
  • Magnum Round only on 4th Hit of BA — the first three shots feel weak; the kit demands you commit to long BA strings.
The short version

Best gear

Angel's recommended artifact + equipment set, with farmable alternates for F2P.

Signature artifactBIS (F2P)Tiger Hunter's ResolveSR Slayer Fire artifact. Landing a Fire attack stacks +2% BA / Switch DMG (max 5 = +10%) with a -10% Special DMG offset. Net positive for an on-field BA-heavy rotation. Not signature to Angel but the strongest SR Fire Slayer option. Craftable.
Equipment setBISMountain Peak Majesty (4-piece)SR Fire set. 2pc -3% target Fire RES for 5s on Tag-out Skill — fires whenever Angel auto-procs her Support Skill (counts as Tag-out interaction). 4pc +5% Fire DMG on attacking a Fire-Afflicted enemy — and Angel applies Affliction natively via Support + Ult. Craftable, perfect synergy with her auto-proc loop.

Alternates

  • Hahnul's Roar (4-piece) — SSR Fire set. 2pc +10% Fire DMG on Ult, 4pc +10% Crit DMG vs Fire-Afflicted. Ceiling option if you own SSR shards — but Mountain Peak's Tag-out trigger fires more often via her Support auto-proc.
  • Sinister Darkness — SR Slayer alternate artifact — Special grants +5% BA DMG, BA crit grants +X% Ult DMG. Generic option with no Fire element gate; pick if you stick her in non-Fire teams.
  • Fall from Grace — SR Slayer Ranged alternate — ranged ATK + Special grants 7 DMG + X DMG bonus. Niche pick; Tiger Hunter's Resolve outperforms in Fire teams.
How the kit works

Kit overview

Five abilities. The Wanted mark is the loop; everything else feeds it.

  1. SpecialBullet Ballet11.5s CD · Gauge 550

    AoE Fire DMG to nearby enemies + DMG Reduction during cast. Use on grouped trash or to survive a boss attack window. Generates Ultimate gauge fast.

  2. Basic AttackRapid FireGauge 109

    Four-shot dual-revolver combo. The 4th Hit fires a Magnum Round that pierces enemies — line-clear AoE. Commit to the full string; the first three shots alone feel underwhelming.

  3. PassiveBounty Hunter

    If target enemy is nearby: Locked and Loaded (+BA DMG). When ANY teammate is in combat, Angel randomly marks enemies as Wanted. Wanted targets trigger Angel's Support Skill when hit by a teammate. THE engine of her off-field DPS.

  4. Tag-InBlitz ShotGauge 800

    Tag-in: dash + Fire shots. Tag-in after using Support Skill grants +Fire DMG Boost. Support Skill: auto-fires when teammate hits a Wanted target — Fire DMG + Fire Affliction on hit enemies.

  5. UltimateShowdown3 charges

    Cone of revolver fire — Fire DMG + Fire Affliction in a wide arc. Big single damage instance + sustained Affliction. Use to open burst windows or to refresh Affliction on the whole boss field.

Dupes / Canto

Canto priority

C1 is the support amplifier. C2 doubles her on-field damage. C4 makes the team Fire DMG boost real.

Canto value (in order)

  • C1 — Punishing EvilTag-in-after-Support Fire DMG Boost increases to 15% + Special during the buff grants 2× DMG Reduction. The on-field amp Canto.
  • C2 — Unstoppable PursuitLocked and Loaded DMG bonus jumps to 40% AND applies to ALL skills (not just BA). Massive personal DMG ceiling unlock. Pull-priority next step.
  • C4 — Judgment by GunfireWanted cooldown -2s + Tag-out-after-Support grants the Fire DMG Boost to her ENTIRE team. Turns Angel from a solo damage line into a team buffer. End-of-curve pick for endgame Fire comps.
  • C6 — Payback Costs ExtraSwitch / Support procs fire extra Magnum Rounds + Tag-in grants extended Locked and Loaded. Niche burst tool — only chase with free dupes.
  • C3 / C5 — flat statsticks+2 skill levels each + minor Support / BA DMG. Pickup between meaningful jumps.
On-field play

How to play her — Fire amp rotation

Angel works in two modes: passive off-field for the Wanted loop, or on-field for a Bullet Ballet burst window.

  • 1. Park her in slot 3 (off-field default)Let your main Fire carry (Mina / Flare) lead. Angel's Bounty Hunter passive runs in the background — Wanted marks proc randomly, Support Skill triggers automatically when teammates hit a marked enemy.
  • 2. Tag-in for the Fire DMG buff (after Support proc)When her Support Skill fires, tag-in gives her a Fire DMG Boost for the next BA / Special. At C1 this jumps to 15%; at C4 it spreads to the entire team. Use the swap to extend the buff window.
  • 3. Bullet Ballet on grouped enemies / boss attack windowAoE Fire DMG + DMG Reduction during cast. Use as an offensive defensive — survive a boss telegraph while doing damage. Refills Ultimate fast.
  • 4. BA Magnum Round combo on bosses / linesCommit to the full 4-hit string for the piercing Magnum Round. Use on bosses and on lined-up trash.
  • 5. Ultimate (Showdown) for the cone burstWide Fire arc + Fire Affliction. Use to open burst windows or to re-apply Affliction across the boss field for Mountain Peak's payoff. 3 charges — spend liberally.
Investment by profile

Should you pull / invest?

She is a niche Fire amp. Decide based on your existing Fire team.

Beginner / new player

Skip unless you have no other Fire DPS. Beginners need a clean win condition; Angel's auto-proc loop is harder to read than Mina's melee or Flare's Blaze Zone. Build Mina / Flare first. If you do pull her, lock her in slot 3 behind a clearer Fire carry.

F2P / low spend

Worth pulling if you do not own a Fire SSR. Tiger Hunter's Resolve + Mountain Peak Majesty are both craftable, so she gears up entirely F2P. Build her with ATK % main + Fire DMG substats. Lock her in slot 3 and let Bounty Hunter run.

Invested / dolphin

Push to C1 (Punishing Evil) for the Fire DMG Boost extension. C2 (Unstoppable Pursuit) is the personal DMG ceiling — pull-priority second jump. C4 (Judgment by Gunfire) turns her into a team-wide Fire DMG buffer. Skip C3 / C5 / C6 unless free dupes.

Endgame / theory-crafter

Run Mina + Angel + Francis for the launch SR-heavy Fire team: Mina leads with melee Brawler damage, Angel auto-procs in the background for sustained Fire Affliction + Magnum lines, Francis heals through the Drug Field. Or run Flare + Angel + Mina for pure-Fire triple-DPS once you have C2 unlocked.

Best partners

Teams featuring Angel

Angel is the universal Fire 3rd-slot — she works behind any Fire main and amplifies Affliction sustain.

  1. 1MinaMinaSSR Fire Brawler. Melee BA + Special combo triggers Wanted procs faster than any other carry — Angel + Mina is the launch SR/SSR Fire backbone.Fire · Brawler
  2. 2FlareFlareSSR Fire Destroyer. Blaze Zone + Dragon's Breath loop applies sustained Fire DMG — pair with Angel for the 3rd slot covering ranged Fire amp.Fire · Destroyer
  3. 3LeehoLeehoSR Fire Slayer melee. Prey Mark + Tiger Hunter loop. Two Fire Slayers is overkill — pick one based on whether you want Leeho's burst (melee) or Angel's amp (off-field).Fire · Slayer (SR)
  4. 4FrancisFrancisSR Earth healer. Universal launch healer — heals through Drug Field while Angel auto-procs in the background.Earth · Supporter (SR)

Mina + Angel is the SR/SSR launch Fire backbone. Add Francis for survival or Leeho for second melee Fire burst.

Stop reading, start theory-crafting

Plan it on ZeroLuck

This guide tells you how the kit works — these free community tools let you actually build it, share it and race it.

Quick answers

FAQ

Is Angel worth pulling at launch?
Yes if you do not own Mina or Flare, OR if you have Mina and want a ranged Fire amp in slot 3. Skip if you already have Flare + Mina; she would be a redundant third Fire slot.
What is Angel's best artifact?
Tiger Hunter's Resolve (SR Slayer Fire). +2% BA / Switch DMG per stack (max 5) with a -10% Special DMG offset — net positive for BA-heavy rotations. No SR signature exists for Angel specifically.
What is Angel's best equipment set?
Mountain Peak Majesty 4-piece (SR Fire). 2pc -3% target Fire RES on Tag-out (fires on her Support auto-proc), 4pc +5% Fire DMG vs Fire-Afflicted enemies (she self-applies Affliction).
How does Bounty Hunter's Wanted mark work?
When ANY teammate is in active combat, Angel randomly marks enemies as Wanted from the bench. When a teammate hits a Wanted target, Angel's Support Skill fires automatically: she dives in, deals Fire DMG, applies Fire Affliction, returns to bench. Pure off-field damage loop.
Which Canto should I prioritise for Angel?
C1 (Punishing Evil) first — extends the Fire DMG Boost from Tag-in-after-Support. C2 (Unstoppable Pursuit) for personal DMG ceiling (Locked and Loaded jumps to 40% on all skills). C4 (Judgment by Gunfire) for team-wide Fire DMG buff. Skip C3 / C5 / C6.
How do I play Angel in a boss fight?
Park her in slot 3 by default. Let Mina or Flare lead. Bounty Hunter procs Wanted marks; her Support Skill fires automatically when teammates hit a marked enemy. Tag-in to extend the Fire DMG Boost. Drop Bullet Ballet (Special) on grouped enemies or as offensive defensive. Ultimate (Showdown) for cone burst + Affliction refresh.
Can Angel deal damage without being controlled?
Yes — that is her core identity. Bounty Hunter marks Wanted targets and her Support Skill auto-fires when teammates hit them. She works in the background of any Fire team. The Wanted proc rate is random but consistent over a fight.
Should I stack ATK or Crit on Angel?
ATK % main + Crit Rate / Crit DMG substats. Her Support Skill scales off ATK, and her Magnum Round 4th Hit + Bullet Ballet AoE both benefit from Crit DMG. Fire DMG % substats also enable Mountain Peak Majesty payoff.
Angel vs. Leeho for second Fire Slayer?
Leeho = melee single-target burst + Prey Mark debuff. Angel = ranged + off-field Wanted auto-proc. Pick Leeho if your team needs a second on-field burst window. Pick Angel if your team needs a passive Fire amp + sustained Affliction. Cannot run both in most teams.
Can I play Angel F2P?
Yes. Tiger Hunter's Resolve is craftable, Mountain Peak Majesty is craftable, no banner pressure on her best artifact (no SR signature exists). Push to C1 + C2 via standard pool pulls. Solid F2P pick.

Sources & method

Every cooldown, gauge cost and bonus traces back to game data exports in games/mongil/data. Editorial reading is our analysis written in our own words.

  • In-game character data (skills, ascension, Canto).
  • Tiger Hunter's Resolve artifact text (Mongil 1.0 in-game tooltip).
  • Mountain Peak Majesty equipment set text (Mongil 1.0 in-game tooltip).
  • Community team composition guide — Mongil: Star Dive launch teams.
  • Community feedback on Angel off-field DPS comps and Bounty Hunter proc rate.
Live community tools

Builds — build it now

Browse the community's Angel artifact + equipment + monsterling builds, preview them, or create your own here — it goes live to the whole community.

Create your own
Show all builds

ZeroLuck.GG Community Builds

Builds for Angel

No ZeroLuck.GG pick yet for Angel.

Create your own below or browse community builds.

Community (0)

No community builds yet. Be the first to share one!

Be the first!

Create a community guide for this character (Angel)

Live community tools

Teams featuring Angel

Browse multi-character teams that run Angel, preview them, or build your own — it goes live to the whole community.

Content

Characters