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7DSO · raid

Taranis's Sanctuary

The Version 1.5 weekly co-op raid — Black Knighthood Captain Taranis's chess board. Clear the Elite chess pieces on the way to the boss himself; the whole board is weak to Wind and Ice. 1-5 players, on [Hell] or [Abyss] difficulty.

Boss
Full Raid Guide — Version 1.5 Weekly Raid

Taranis's Sanctuary — Raid guide

The complete raid guide: the three named phases (King's Gambit, Middlegame, Checkmate) with the real numbers behind each one, his full moveset, the Wind & Ice roster to bring, gearing strategy and every drop table — plus a community perfect-run video with clickable, timestamped chapters.

Three phases, decoded
King's Gambit opener · Middlegame javelin rain · Checkmate statue race — what each one does and how to answer it
Moveset table
Every attack's damage, reach, duration and crowd control — straight from the game's data
Build doctrine
Why Pierce / Defense Shatter / Defense Decrease carry this raid, and when Crit Damage is a trap
Perfect run on video
A full community clear, every phase timestamped — by Génie de Zaun
Watch a perfect run, phase by phase
Combat

Stats & Weaknesses

Black Knighthood Captain Taranis
Boss
Black Knighthood Captain Taranis
Difficulty
Hell
Min. BP82,015
Players
P
CadenceWeekly
Reward setGreedy Ruler
Stats
HP14,042,520
ATK38,219
DEF15,375
Weaknesses
WindWind30%IceIce30%
Resistances
All ElementsAll Elements50%
Board

Board pieces

HP8,191,470
ATK22,295
DEF9,793
Weaknesses
WindWind30%IceIce30%
Resistances
All ElementsAll Elements10%
Black RookBoss pieceBlack Rook
HP6,582,432
ATK20,065
DEF10,881
Weaknesses
WindWind30%IceIce30%
Resistances
All ElementsAll Elements10%
Black QueenBoss pieceBlack Queen
HP6,319,134
ATK21,180
DEF9,303
Weaknesses
WindWind30%IceIce30%
Resistances
All ElementsAll Elements10%
Black KingBoss pieceBlack King
HP6,088,749
ATK25,639
DEF10,881
Weaknesses
WindWind30%IceIce30%
Resistances
All ElementsAll Elements10%
White KnightBoard addWhite Knight
HP5,485,360
ATK1,199
DEF11,316
Weaknesses
WindWind30%IceIce30%
Resistances
All ElementsAll Elements50%
Black KnightBoard addBlack Knight
HP1,691,320
ATK23,967
DEF10,750
Weaknesses
WindWind30%IceIce30%
Resistances
All ElementsAll Elements10%
Black PawnBoard addBlack Pawn
HP292,553
ATK12,740
DEF9,461
Weaknesses
WindWind30%IceIce30%
Resistances
All ElementsAll Elements10%
HP234,042
ATK12,740
DEF8,515
Weaknesses
WindWind30%IceIce30%
Resistances
All ElementsAll Elements10%
World

Location

Zone
Taranis's Sanctuary
Sector
Abyss
Combat

How the fight works

Tip
Why it feels the way it doesEvery number on this page is read from the game's own data files — Taranis deals only Dark damage, always as a percentage of his Attack (38,219 in the raid).
King's Gambit
At the start of the battle, Taranis enters a King's Gambit state for 20 seconds, during which his Attack and Burst Resistance increases. Each time Taranis takes damage from a Tag Skill while in the King's Gambit state, his Defense is permanently decreased.
  • The fight opens with a 20-second power-up on Taranis: +50% Attack, and his Burst gauge fills 30% slower no matter the element.
  • The twist: every Tag Skill that hits him during those 20 seconds permanently lowers his Defense by 1.5% (it stacks up to 100 times). In plain terms — spend the opening throwing Tag Skills, and he stays softer for the whole fight.
Middlegame
Taranis leaps into the air, initiating the Middlegame. When the Middlegame begins, all heroes gain 64 stacks of the Tag Skill Damage Increase buff. Each time a hero takes damage from a javelin, all heroes' Tag Skill Damage Increase buff stacks decrease. Javelins can be avoided by hiding behind pieces placed on the map.
  • Taranis vanishes and the arena rains javelins — 30 in the opening volley, 22 more per wave, plus extra volleys for every additional player in the party.
  • Everyone starts the phase with 64 stacks of bonus Tag-Skill damage (+1% each). Getting clipped by a javelin (70% of his Attack) costs the whole team 4 stacks; the single big finishing javelin (250% + a launch) costs 16. Don't get hit and the bonus is yours for the rest of the fight.
  • Hide behind the chess pieces on the board — but javelin impacts mark nearby pieces for destruction, so your cover shrinks as the phase goes on.
Checkmate
Taranis grows massive and attempts a Checkmate. Each time a piece placed on the map is destroyed, the Tag Skill damage Taranis takes increases. However, the damage of the Checkmate increases greatly for each piece left undestroyed.
  • Taranis turns into a giant and disappears from reach while chess statues rise across the board — up to 16 of them.
  • Every statue you destroy makes Taranis take +10% Tag-Skill damage (stacking up to 16 times, for two minutes) — break as many as the team can reach.
  • Then the checkmate lands: every player is dragged to him, stunned for 10 seconds, and the whole arena explodes — for 150% / 300% / 500% / 750% of his Attack depending on how many statues were left standing. Fewer statues standing = a hit you can survive.
  • He cannot be staggered or burst during the whole sequence — the statues are the only target worth your time until it resolves.
Moveset — the real numbers

Its AI decides when it uses what, so there is no fixed rotation to memorize — but every damage %, reach, duration and crowd control below is exact.

AttackDamage (% of ATK)ReachDurationControl
Halberd swingBasic chain opener; also used as normalatk_1_2.78% Dark · cone 8m78% Dark · cone 8m8m5.2s
Crushing overheadLong forward smash.159% Dark · line 9.5m13m4.5sKnockdown (4m)
SweepDamage coefficient still tagged needtobalance_100 in the data.100% · cone 9m9m3.2s
Thrust comboA three-hit chain.133% Dark · line 8m133% Dark · line 8m133% Dark · line 8m12m3s
Homing boltTracking projectile; damage detonates on impact.218% Dark · line 8m15m5.2sKnockdown (8m)
Double slashTwo swings: a line, then a cone.138% Dark · line 8m140% Dark · cone 10.5m20m5.7sKnockdown (7m)
BarrageA staged chain: wind-up, projectile, then a multi-hit burst.68% Dark · line 8m92% Dark · circle 4.5m58% Dark · burst 3.5m161% Dark · burst 3.5m102% Dark · circle 6m100m4.6sAirborne (5m knockback) + Knockdown (7m)
Summon chess puppetsCalls his puppet pieces onto the board — pawn, knight, bishop, rook, king and queen.100m5.2s
Grab & slamPull into point-blank circle, then knockdown follow-up.119% Dark · circle 10m123% Dark · circle 10m10m6.6sPull + Knockdown (10m)
Triple stabThree quick stabs in a line; launches you airborne.76% Dark · line 4m109% Dark · line 3.5m113% Dark · line 3.5m20m4sStiff + Airborne (4m knockback)
Side cleaveLeft/right mirrored cones.102% Dark · cone 8m15m3s

The phase descriptions are the official in-game boss tips; the tactical bullet points are our advice. Every damage value, reach, duration and crowd-control effect is the boss's real in-game value. Attack names are descriptive labels. His AI picks the order, so there is no fixed rotation to memorize.

Loot

Drops & Rewards

Clear Rewards

Final clear — Black Knighthood Captain Taranis

100%

Mystic Token

Guaranteed one of the following per run
10-15Mystic Token
100%
100%

Gold & Star Memory

Guaranteed one or more of the following per run
200000-250000Gold
100%
500Star Memory (Free)
100%
100%

SSR Magic Crystal Shard

Guaranteed one of the following per run

Elite — Black Rook

100%

Enhancement materials

Guaranteed one or more of the following per run
100%

Mystic Token

Guaranteed one of the following per run
1-3Mystic Token
100%
100%

Gold

Guaranteed one of the following per run
100000-130000Gold
100%

Elite — Black Lady Bishop

100%

Enhancement materials

Guaranteed one or more of the following per run
100%

Mystic Token

Guaranteed one of the following per run
1-3Mystic Token
100%
100%

Gold

Guaranteed one of the following per run
100000-130000Gold
100%

Elite — Black King & Black Queen

100%

Mystic Token

Guaranteed one of the following per run
1-3Mystic Token
100%
100%

Enhancement materials

Guaranteed one or more of the following per run
100%

Gold

Guaranteed one of the following per run
100000-130000Gold
100%

One-time Rewards

100%

First clear bonus

Guaranteed one or more of the following per run
30Mystic Token
100%
1000Star Memory (Free)
100%
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Media

Videos

Zeroluck - Tanaris guide | ft. BlueGénie de Zaun
Cleared it your own way?Drop your run's YouTube link — it embeds straight onto the community wall.
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