
Tuckin
They need to absorb nutrients from the soil through their roots to maintain vitality and hate leaving the ground.
Évolution
Traits
Increases BREAK damage by 2% per 1,000 max HP. Summons a Hummin at the beginning of the battle and summons another one every 10 second(s). Up to 3 Hummins are allowed at the same time.
Summons a Hummin every 10 second(s) during the battle. Up to 3 are allowed at the same time.
Skills
Wields the power of grass to attack targets at close range
Summons a Hummin to roar together, unleashing a magnificent shockwave upon all targets.
Roots itself into the ground, gaining 20% Damage Reduction and 2% Heal per second.Instantly heals all Hummins by 50% HP, while boosting Hummins’ in its area damage by 20% and BREAK efficiency by 20%.
Instantly moves all Hummins to the target location, where they release sound waves dealing AoE damage and applying a(n) 0.5-second stun.
Instantly moves all Hummins to the target location, where they release Gravel Tackles, dealing damage.
Instantly moves all Hummins to the target location, where they release Tackle Attacks, dealing damage.
Resonance Training
| Tier | Level requis | Matériau | Qté |
|---|---|---|---|
| T2 | Lvl 20 | Basic Astranite | ×2 |
| T3 | Lvl 30 | Basic Astranite | ×4 |
| T4 | Lvl 40 | Standard Astranite | ×2 |
| T5 | Lvl 50 | Standard Astranite | ×4 |
| T6 | Lvl 54 | Advanced Astranite | ×2 |
| T7 | Lvl 60 | Advanced Astranite | ×4 |


