
Sherro
They turn the shells that once covered them into swords and shields to protect fragile Shellies along the coastline.
Évolution
Traits
Increases EP recovery speed by 18% for 10 seconds when in water or after absorbing water.
Increases critical damage by 50% for 10 seconds when in water or after absorbing water.
Skills
Wields the power of water to attack targets at close range
Delivers a slash in a large area. If there is water present nearby, the slash will absorb water to increase its damage by {0}% and the attack range of the aniimo’s normal attacks will be enhanced for {1} second(s) after the slash.
Throws a shell at a target to deal damage. If there is water present nearby, absorbs water to enlarge damage area and increases damage by {0}%.
Throws a shell at a target to deal damage. If there is water present nearby, absorbs water to enlarge damage area and increases damage by {0}%.
Throws a shell at the target. Nearby puddles deal additional damage while boosting Water damage by 20% for 10 second(s).
Rolls forward to hit a target and deal damage, leaving a puddle behind after the rolling stops. The rolling will continue to consume stamina and a hit on target will restore a small amount of stamina. The stamina recovery is allowed only once each 3 seconds.
Channels water into the shell blade and deals three strikes. If there is water present nearby, the blade will absorb water to increase the damage of the strikes by {0}% and the strikes will also unleash water blades around.
Resonance Training
| Tier | Level requis | Matériau | Qté |
|---|---|---|---|
| T2 | Lvl 20 | Basic Astranite | ×2 |
| T3 | Lvl 30 | Basic Astranite | ×4 |
| T4 | Lvl 40 | Standard Astranite | ×2 |
| T5 | Lvl 50 | Standard Astranite | ×4 |
| T6 | Lvl 54 | Advanced Astranite | ×2 |
| T7 | Lvl 60 | Advanced Astranite | ×4 |


