Rookey
#054rare

Rookey

DarkBreak

Despite its imposing size, it is timid and avoids conflict. It finds its courage when friends need protection.

StatsCP 564
HP
100
ATK
86
P.DEF
113
M.DEF
80
BREAK
100
REGEN
85

Évolution

Helmut
BaseHelmut
Pawney
NovaPawney
Rookey
Nova AltRookey

Habitats

Russet Highlands
Homeland Ability
Detection
Detection

Gives you a special detective vision that allows you to see metal objects and invisible aniimo nearby.

Traits

Hard body
Hard body

Gains a BREAK enhancement equal to 10% of P.DEF.

Energy Transformation
Energy Transformation

Gains an increase in BREAK ability equal to 0% of defense and an increase in EP recovery speed equal to 0% of gusto in defense mode.

Skills

Innate
Heavy Slam
Heavy Slam
🌑 DarkPhysical139

Makes its hands grow huge and smashed the ground, dealing damage to all opponents nearby.

Attack
Attack
🌑 DarkPhysical6

Wields dark power to attack targets at close range

Combat
Break Slam
Break Slam
🌑 DarkPhysical42

Jumps up and smashes down on the target to deal damage and trigger Earth Pounding. Up to three consecutive smashes are allowed, and the third smash will stun the target for 3 second(s).

Bouncy Sling
Bouncy Sling
🌑 DarkPhysical47

Charges and shoots itself at a target, dealing damage to the target hit and causing it to take {0}% additional BREAK damage for {1} second(s), stacking up to {2} time(s). The target hit will take another {3}% BREAK damage once the effect is fully stacked. If there are other targets near the target hit it bounces to the nearest one, up to {4} bounce(s) total. Can target teammates.

Defense Mode
Defense Mode
🌑 DarkPhysical36

Transforms into a ball and leaps high, controlling its trajectory midair to strike targets below for 60% Might as damage. In Defense Mode, gains 20% Damage Reduction. When hit, it unleashes a Knock Back wave that deals 20% Might as damage to nearby enemies.

Piercing Smash
Piercing Smash
IcePhysical42

Jumps up and smashes down on the target to deal damage. Up to three consecutive smashes are allowed, and the third smash will stun the target for 3 second(s).

Resonance Training

TierLevel requisMatériauQté
T2Lvl 20Basic AstraniteBasic Astranite×2
T3Lvl 30Basic AstraniteBasic Astranite×4
T4Lvl 40Standard AstraniteStandard Astranite×2
T5Lvl 50Standard AstraniteStandard Astranite×4
T6Lvl 54Advanced AstraniteAdvanced Astranite×2
T7Lvl 60Advanced AstraniteAdvanced Astranite×4