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Pets & Mounts · 7DS Origin

Capturable Pets & Mounts: How to Tame Every One

Collection GuideMounts + Flying firstCatch rates from game data

Every pet you can tame in the open world instead of buying, 41 of them, 11 mounts and 6 flyers leading the way. How the Charm Potion capture system works, the exact catch rate for each difficulty, and where every beast spawns.

41Capturable pets
11Mounts
6Flying
6Regions

By

The short version

41 of Britannia's pets can be tamed in the open world instead of bought, including 11 mounts and 6 flying pets. You weaken a wild beast, throw a Potion of Charm, and roll the catch. The whole skill ceiling is one thing: rarer pets resist harder, so they demand a stronger potion and a near-dead target.

  • If you just want a ride fast

    The cheapest mounts are the Grade 1, difficulty-2 rides: Domesticated Dusk Bison (the taming questline's first open-world catch), Marincat, Sword Wolf. They resist only 20%, so a craftable High-purity potion lands them at ~20% full-HP and ~40% once weakened. The truly trivial catches (60-80% with a basic potion) are the Grade 1 companions, not mounts.

  • If you want the trophy mounts

    The Grade 4 rides (Midnight Fang, Domesticated Kangaroo Rat) and Grade 4 flyers (Forest Reaper, the Wild Dragons) are difficulty 5: even the top Radiant potion only gives ~10%, and only once the beast is nearly dead. Bring a stack and expect retries.

How this list is ordered

Mounts first, then flying pets, then gliders and companions, and inside each group, highest rarity (Grade 5) down to Grade 1, then by in-game order. Every catch rate, region and difficulty below is accurate to the current version of the game; tap any pet to open its full page.

How capturing works

Taming is its own loop, separate from gacha and crafting. Five steps, the same every time:

  • 1. Unlock it once

    Do the early Liones region-quest How to Make Friends from Ashu, the monster master near the Werebear Camp. He gives you a free guaranteed catch: a Baby Giant Bird standing beside him, then sends you after a Domesticated Dusk Bison as your first real open-world catch. It's easy to miss, so grab it early.

  • 2. Slot a potion before the fight

    Assign a Potion of Charm to a quick slot first, because once you start taking damage you can't open your bag. With one equipped, capturable monsters are marked with a purple glow so you can spot them in the open world.

  • 3. Drop it to low HP

    Fight the beast down, but don't kill it. Every pet gets a flat catch-rate bonus once it's under its HP threshold (10% for the hardest targets), and for the rare ones that bonus is the difference between a coin-flip and an impossible catch.

  • 4. Throw the potion while it's stationary

    It's a thrown ground item used in combat. Aim at the weakened target and the game shows a live capture-% indicatorbefore you commit. Its tier sets your base chance; the target's resistance is subtracted from it. Under-tier the potion and your odds are flat zero.

  • 5. Roll the catch

    Final chance = potion rate − pet resistance, plus the low-HP bonus. Miss and the beast stays; bring spares for anything above Grade 2.

Why rarity = difficulty

A pet's grade is its resistance. Grade 1 beasts resist nothing; Grade 4 trophies resist up to 70%, which a 20%-base Faint potion can't even dent. That single number is why the rare mounts feel brutal: the maths, not bad luck.

Potions of Charm: your catch bait

Five tiers. A higher tier means a higher base catch rate, so a rarer pet you can realistically land. The Brilliant sits just under the Radiant at 67%, and it is the strongest potion you can craft yourself. Tap any potion for its full item page.

Where to get them

You craft them. The first four chain upward at the Production bench: each one eats the tier below it plus saps and herbs you gather across Britannia, and none of them cost a single gold, only materials. The Brilliant caps that chain at 67%, built from three Concentrated potions:

PotionDirect recipeWhole chain crafted
High-purity Potion of CharmHigh-purity Potion of Charm20s, makes 2Faint Potion of Charm×2Fine Concentrated Sap×4Seashore Sowthistle×4Fine Concentrated Sap×4Seashore Sowthistle×4Refined Glass×3×30.6 min total, +1 High-purity + 1 Faint spare
The Radiant catch

The Tier 4 Radiant Potion of Charm is the exception: it has no crafting recipe and isn't sold for gold, yet it is not paid-only. The reliable free source is Timespace Junction: clear Sectors 2, 4 and 6 at the 2-star (clear-time) tier for 3 Radiants each, and the milestone resets every season. Free events (the Rising Sun login check-in, the Crimson Boar event) drop more, and paid bundles exist on top. So the difficulty-5 trophies are gated by your TSJ clears, not your wallet. When your Radiants run dry, the craftable Brilliant is the next best throw, short of the very hardest catches it can't crack.

Catch rates by difficulty

Every capturable beast sits at one of five difficulty steps, really just how much catch rate it resists. Bring at least the potion listed: anything weaker has a flat-zero chance no matter the beast's HP.

DifficultyResistsMinimum potionBase catch %Examples
6 pets70%Radiant10%Bubbly Flying Squirrel, Dignified Flame Howler, Fluffy Snow Moth
7 pets55-60%Brilliant7-12%Domesticated Fierce Wild Dragon, Domesticated Heavy Wild Dragon, Domesticated Kangaroo Rat
4 pets40-49%Concentrated11-20%Curious Wild Dragon, Domesticated Desert Fox, Domesticated Red Fox
10 pets20-30%High-purity10-20%Cheerful Flame Spirit, Gentle Multicolored Moth, Kind Fire Spirit
12 pets0-10%Faint10-20%Baby Giant Bird, Diligent Stone Crab, Domesticated Big-horn Bat

The “minimum potion” is just enough to give a non-zero chance; bring one tier higher for comfortable odds, and remember the base figures above climb again once the beast is at low HP. Anything weaker than the listed potion has a flat zero chance, full HP or not. Difficulty 5 is the ceiling: even a Radiant potion only opens a ~10% window, and only on a near-dead target.

Mounts you can capture (11)

Ground rides, sorted rarest first. Grade 4 mounts are difficulty-5 trophies; the Grade 1 rides are the quick, reliable catches to get you moving early.

Midnight Fang

Mount

Capturable15%
Ferzen & More1 spot
View spawn on map

Time-gated: only at midnight (00:00-01:00). South-east of the Bone Grave Hill warp, plunge-attack the purple-glowing bush to flush it out, then weaken it and use a Radiant potion.wikis

Domesticated Kangaroo Rat

Mount

Capturable25%
Liones1 spot
View spawn on map

In the cave by the Crescent Moon Island warp (south-east Liones), and only while it's raining (not a thunderstorm). It burrows when it wakes, so approach with a stealth hero, then catch it once awake.wikis

Guiding Camel

Mount

Capturable32.5%
The Deserts3 spots
View spawn on map

Near Quicksand Road in the desert, and only around midday. Set the clock to ~12:00, then weaken it and throw your potion (catch isn't guaranteed).wikis

Domesticated Red Fox

Mount

Capturable32.5%
The Deserts7 spots
View spawn on map

South-east of the Traveler's Rock warp. No fighting needed: approach slowly before it bolts, then throw your potion.wikis

Domesticated Desert Fox

Mount

Capturable32.5%
The Deserts8 spots
View spawn on map

North-east of the Oasis Village warp, central desert. It's skittish, so creep up and throw your potion before it flees, no fighting needed.wikis

Domesticated Dusk Bison

Mount

Capturable39.5%
Liones85 spots
View spawn on map

Roams north-west of the Lake Pernes warp (the Liones stables zone). No gate: just whittle its HP low and throw a Faint potion; bring spares.wikis

Mach

Mount

Capturable39.5%
Liones10 spots
View spawn on map

A horse at the stable west of the Plains of Liones warp. Don't attack it: your hit one-shots it; assign a potion to a quick slot and throw it on sight.wikis

Domesticated Dawnfall Bison

Mount

Capturable39.5%
Liones14 spots
View spawn on map

Roams the field north-west of the Lake Pernes warp (southern Liones). No gate: weaken its HP, then a Faint potion tames it.wikis

Domesticated Marincat

Mount

Capturable39.5%
Liones72 spots
View spawn on map

Found at the coastal water's edge. Weaken it without killing it (it respawns if you do), then throw your potion.wikis

Domesticated Sword Wolf

Mount

Capturable39.5%
The Deserts80 spots
View spawn on map

Roams east of the Dalmally Ruins warp. Pets can't be killed, so just weaken its HP and throw a Faint potion.wikis

Flying pets you can capture (6)

True flight. The Grade 4 wild dragons and Forest Reaper are difficulty-5 catches, and Forest Reaper even doubles as a mount once tamed.

Dignified Flame Howler

Flying

Capturable15%
The Deserts1 spot
View spawn on map

A mini-boss on the roof of Baste Prison (Desert of Memories), only at 12:00 or 14:00. Fill its stun bar, then catch the stun window with a Radiant potion.wikis

Domesticated Fierce Wild Dragon

Flying

Capturable25%
Ferzen & More4 spots
View spawn on map

Roams south-east of the Elder Dragon's Sanctuary warp (Ferzen), the toughest wild dragon. Weaken it to ~10% HP, then a Concentrated potion or better.wikis

Domesticated Heavy Wild Dragon

Flying

Capturable25%
Ferzen & More4 spots
View spawn on map

Roams north of the Elder Dragon's Sanctuary warp (Ferzen). Wait for it to land, weaken it (don't over-damage, it can die), keep it in the potion circle until it glows, then catch.wikis

Forest Reaper

Flying

Capturable15%
Liones5 spots
View spawn on map

A mini-boss near the Gray Demon in the Fairy Forest, only at 15:00. It can be killed, so weaken it to near-zero, then a Radiant potion. Tip: let it attack, step away, then catch.wikis

Curious Wild Dragon

Flying

Capturable40%
Ferzen & More2 spots
View spawn on map

The most accessible wild dragon, roams east of the Elder Dragon's Sanctuary warp (Ferzen). Weaken it to ~10% HP, then a Concentrated potion or better.wikis

Gliding & companions

The rest of the catchable roster: gliders for crossing gaps, and the companions that trail behind you. Same rules, mostly easy catches.

Gliding

5Air gliders for crossing gaps and slowing falls.

Bubbly Flying Squirrel

Gliding

Capturable15%
Fairy King's Forest1 spot
View spawn on map

On the big branch just west of the Light Garden warp (Fairy King's Forest), only 01:00-04:00 (set the clock to ~03:00). Knock it down (e.g. Guila's Flare Charge), weaken it, then a Radiant potion.wikis

Fluffy Snow Moth

Gliding

Capturable15%
Fairy King's Forest3 spots
View spawn on map

On the hilltop north-west of the Fairy King's Forest Pond warp, any time. Defeat the moth swarm until it spawns, dodge its sleep attacks, weaken to near-zero, then a Radiant potion.wikis

Singing Stormbird

Gliding

Capturable46%
Liones153 spots
View spawn on map

On the hilltop north-west of the Fairy King's Forest Pond warp (Liones). Weaken its HP low, then catch it (a Faint potion helps; don't kill it).wikis

Domesticated Seagull

Gliding

Capturable53%
Liones48 spots
View spawn on map

Along the shore by the Liones Beach warp. No fight needed: approach slowly and catch it before it flies off (a Faint potion if it slips away).wikis

Domesticated Big-horn Bat

Gliding

Capturable53%
Liones14 spots
View spawn on map

In the tunnel by the Tunnel Entrance warp (Liones). Whittle its HP low, then a Faint potion catches this easy grade-1 pet.wikis

Companions

19Walking/floating companions that follow you around.

Quiet Forest Golem

Companion

Capturable32%
Liones58 spots
View spawn on map

Roams around the Lake Pernes warp (mostly south-west). Weaken it without killing it, then a Concentrated potion. Worth it for its auto-mine + auto-collect passive.wikis

Stinging Wild Hornet

Companion

Capturable32%
Sweet Gluttony & Liones North32 spots
View spawn on map

Its exact spot isn't publicly mapped yet (some report it doesn't reliably spawn at launch). Weaken it to near-zero: its resistance means only a Concentrated or Radiant potion has real odds.players

Guardian Dragon of Balance Brion

Companion

Capturable25%
Vanya & Solgres1 spot
View spawn on map

Time-gated: set the clock to ~6:00, then it appears at the north-west bridge of Fort Solgres. Don't kill it; a Concentrated potion improves odds, Radiant is best.wikis

Domesticated Water Spirit

Companion

Capturable25%
Ferzen & More1 spot
View spawn on map

In front of the shipwreck at the Pirate Ship Graveyard (NW), only while raining (no thunder), 20:00-24:00. It splits into clones; throw a potion to mark the glowing real one, weaken to half HP, then catch.wikis

Gentle Multicolored Moth

Companion

Capturable46%
Liones90 spots
View spawn on map

Below Frogo in central Liones. Two moths spawn, but only the light-green one is catchable (the dark-green one attacks), so check from a distance, weaken it, then a Faint potion.wikis

Cheerful Flame Spirit

Companion

Capturable46%
Liones45 spots
View spawn on map

Its overworld spot is in the desert, north-east of the Oasis Village warp (~30% resistance); weaken it, then a Charm potion. (The map marker shown points at a dungeon spawn, not this spot.)wikis

Kind Fire Spirit

Companion

Capturable46%
Liones68 spots
View spawn on map

In the ruins south-east of the Dalmally Ruins warp. It's Fire-immune, so weaken it with non-Fire attacks, then a High-purity potion or better.wikis

Playful Sandcrawler

Companion

Capturable46%
The Deserts27 spots
View spawn on map

East of the Sandy Tomb warp in the desert. Weaken its HP, then a High-purity potion or better (~30% resistance).wikis

Baby Giant Bird

Companion

Capturable47%
Liones55 spots
View spawn on map

The tutorial catch: take the optional “How to Make Friends” quest from Ashu, just north of the Werebear Camp warp; he gives a free guaranteed potion to catch the bird beside him.wikis

Scaredyhog

Companion

Capturable47%
Liones33 spots
View spawn on map

South of the Hunter's Hut warp (Liones). 0% resistance, so chip its HP down and even a Faint potion catches it.wikis

Lazy Spot

Companion

Capturable47%
Liones17 spots
View spawn on map

Roams north-east of the Lake Pernes warp (Liones). Weaken it, then any potion; 0% resistance.wikis

Noisy Young Screamer

Companion

Capturable47%
Fairy King's Forest66 spots
View spawn on map

Around the Forest of Temptation warp (Fairy King's Forest), between Mushroom Colony and Tide's Rest. Weaken this bouncing plant, then a Faint potion; 0% resistance.wikis

Sluggish Rush Frog

Companion

Capturable47%
Liones9 spots
View spawn on map

South of the Lake Pernes warp (Liones). Weaken it, then a Faint potion; 0% resistance, so the entry-tier charm is plenty.wikis

Stubborn Sand Crab

Companion

Capturable47%
Liones234 spots
View spawn on map

A red crab on the sandy beach south-west of the Giant Bird's Nest warp (Liones shoreline). Weaken it, then a Faint potion; 0% resistance.wikis

Diligent Stone Crab

Companion

Capturable47%
Liones221 spots
View spawn on map

On the beach along the western shore of Liones Castle. 0% resistance, so whittle its HP and throw any potion.wikis

Lazy Sprout

Companion

Capturable47%
Liones29 spots
View spawn on map

Around the Pernes Timberland warp (Liones). Weaken it, then a Faint potion when the purple mark appears; 0% resistance.wikis

Impatient Walking Flower

Companion

Capturable47%
Liones9 spots
View spawn on map

South-east of the Lake Pernes warp (south of Frogo, central Liones). Weaken it, then a potion: bare ~27%, near-100% with a Radiant.wikis

Quiet Wood Watcher

Companion

Capturable47%
Vanya & Solgres36 spots
View spawn on map

East of the Vanya warp toward the coast. It blends into the foliage, so weaken it, then any potion (easy, 0% resistance).wikis

Where to hunt

Capturable beasts cluster by region. Liones holds the most variety; the deserts are your fox-and-camel mount stop. Spot counts are how many wild spawns the map tracks for that region.

  • Liones: 22 capturable pets, 1271 tracked spawn spots.
  • The Deserts: 6 capturable pets, 126 tracked spawn spots.
  • Ferzen & More: 5 capturable pets, 12 tracked spawn spots.
  • Fairy King's Forest: 3 capturable pets, 70 tracked spawn spots.
  • Vanya & Solgres: 2 capturable pets, 37 tracked spawn spots.
  • Sweet Gluttony & Liones North: 1 capturable pet, 32 tracked spawn spots.
Find the exact spot

Each pet's page has a Location tab that pins its wild spawns on the interactive map. Open the pet, hit View on map, and the catchable spawns light up.

Watch it in action

Community creators showing capture runs and the free-Radiant events that finally land the difficulty-5 pets. It's the clearest way to see the throw timing and which beasts are worth your limited Radiant potions.

    How to get the Bubbly Flying Squirrel for free: Radiant Potions eventLumin on YouTube
      Best pets to spend your free Radiant Potions onTapScreen Gaming on YouTube
      Community media

      Creator videos, embedded for reference, not our footage. They're the best live look at the capture throw and the limited-time Radiant events; the numbers and locations on this page reflect the live version of the game.

      FAQ

      How do you capture pets in Seven Deadly Sins Origin?

      Find the wild version of the pet, fight it down to low HP, then throw a Potion of Charm at it. Your catch chance is the potion's rate minus the beast's resistance, plus a bonus while it's at low HP. Succeed and the pet joins your collection.

      How do I unlock pet capturing?

      Do the early Liones region-quest "How to Make Friends" from the monster master Ashu, near the Werebear Camp. He gives you a free guaranteed catch (a Baby Giant Bird beside him) then points you at a Domesticated Dusk Bison as your first open-world catch. It's an optional quest that's easy to miss, so grab it early.

      What's the easiest mount to capture first?

      The Grade 1, difficulty-2 rides, Domesticated Dusk Bison, Marincat, Sword Wolf. They resist only 20%, so a craftable High-purity Potion lands them at about 20% at full HP and ~40% once weakened. The truly trivial 60-80% catches are the Grade 1 companions, not mounts.

      Why can't I catch the rare mounts?

      A pet's grade is its catch resistance. Grade 4 trophies resist up to 70%, which a 20%-base Faint potion can't even touch: its chance is a flat zero. You need a higher-tier potion (Concentrated or Radiant) and the beast at low HP before the maths even open a window.

      How do I get Potions of Charm?

      You craft them at the Production bench. Faint is made from Refined Glass and Common Concentrated Sap; each higher tier eats the one below it plus gathered saps and herbs. Four of the five tiers are free to make, no gold, only materials. Only the Radiant has no recipe and drops instead.

      What is the Brilliant Potion of Charm?

      It's the strongest Charm Potion you can craft, a 67% base rate that sits between the Concentrated (60%) and the Radiant (80%). You make it from 3 Concentrated Potions, 3 Rare Concentrated Sap and 2 Malachite. Since the Radiant only drops, the Brilliant is your best reliable throw on mid-resistance pets when your Radiants run low. It still reads zero on the very hardest catches, which need a Radiant.

      Is the Radiant Potion of Charm free to get?

      Yes, it can't be crafted or bought for gold, but it isn't paid-only. The reliable free source is Timespace Junction: clearing Sectors 2, 4 and 6 at the 2-star (clear-time) tier gives 3 Radiant Potions each, and that milestone resets every season. Free events (the Rising Sun login check-in, the Crimson Boar event) drop more, and paid bundles exist on top. Save them for the difficulty-5 trophy pets.

      Does the monster's HP affect the catch rate?

      Yes. Every capturable beast gets a flat catch-rate bonus once it drops below 10% of its max HP, and the threshold is the same 10% for all of them, easy or hard. For the rare pets that low-HP bonus is the difference between a real chance and zero, so always weaken before you throw.

      Can captured pets be ridden?

      Mounts (Riding type) are rides by definition, and a few flying pets (like the Forest Reaper) double as mounts once tamed. Gliding pets carry you across gaps, and companions simply follow you around.

      How many pets can be captured?

      41 pets are capturable in the open world right now: 11 mounts, 6 flying pets, 5 gliders and 19 companions, spread across 6 regions.

      Sources & method

      • Pet roster, types, grades & catch stats: kept current with the live game, the same source that powers each pet's page.
      • Catch rates come straight from the live game data: each potion catch rate, the target resistance and its low-HP bonus are all tabled values, not estimates. We combine them the obvious way (rate minus resistance, plus the low-HP bonus); the game's exact final roll is not published.
      • Regions & spot counts come from the interactive map's capture markers; exact spots open on each pet's Location tab.
      • Potion crafting follows the in-game Production recipes; the Radiant note reflects that it has no craft recipe in the current version, cross-checked against community sources and live events.