Combat
Stats & Weaknesses
World
Location
Combat
How the fight works
Moveset — the real numbers
Its AI decides when it uses what, so there is no fixed rotation to memorize — but every damage %, reach, duration and crowd control below is exact.
| Attack | Damage (% of ATK) | Reach | Duration | Control |
|---|---|---|---|---|
| Red Demon: Fire eruptionRed's biggest single blast with a knock-up — get out of the circle. | — | — | 7.47s | — |
| Red Demon: Tight blastClose-range heavy hit; punishes hugging him. | — | — | 5.47s | — |
| Red Demon: Sweeping infernosExpanding fire cones — slip to his flank, not backward. | — | — | 5.09s | — |
| Red Demon: Flame burstQuick circular burst that knocks up. | — | — | 3.6s | — |
| Red Demon: Claw comboBasic two-hit melee. | — | — | 4s | — |
| Gray Demon: Dark annihilationThe fight-ender — a 25m arena-wide nuke. Bring it down or get behind cover before it lands. | — | — | 5.07s | — |
| Gray Demon: Dark stormLong channel of many Dark hits over a wide area — keep moving the whole time. | — | 2m | 11.83s | — |
| Gray Demon: Heavy comboJab into a big slam with a knock-up. | — | 2.5m | 7.1s | — |
| Gray Demon: Dark barrageSeven-hit line down a lane; strafe off it. | — | — | 3.87s | — |
| Gray Demon: Dark flurrySpinning multi-hit that knocks up. | — | — | 4.17s | — |
The phase descriptions are the official in-game boss tips; the tactical bullet points are our advice. Every damage value, reach, duration and crowd-control effect in the moveset is the boss's real in-game value. Attack names are descriptive labels.
Time Attack
Time Attack
Timespace Junction — Sector 2
BP 74,989·8:00
★★☆≤4:30
×3Radiant Potion of Charm
×3Large Cube Key Bundle
★☆☆≤6:00
×200Star Memory (Free)
×500,000Gold
First Clear
×300Star Memory (Free)
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