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7DSO · Timespace Junction

Holy Knight Marmas

Holy Knight Marmas boss guide — Timespace Junction Sector 1. Weaknesses, stats, and time attack thresholds.

Boss
Combat

Stats & Weaknesses

Holy Knight Marmas
Boss
Holy Knight Marmas
Stats
HP3,653,419
ATK33,190
DEF12,301
Weaknesses
FireFire30%DarkDark15%
Resistances
All ElementsAll Elements20%
World

Location

Combat

How the fight works

Moveset — the real numbers

Its AI decides when it uses what, so there is no fixed rotation to memorize — but every damage %, reach, duration and crowd control below is exact.

AttackDamage (% of ATK)ReachDurationControl
Arena devastationHis big one — expanding rings across the arena; keep moving outward, one roll won't clear it.15m16.96sAirBorne
Holy crushHeavy two-hit into a massive slam with a knock-up.4.5m4.47sAirBorne
Spinning barrageSpin flurry into a finishing blow.2m5.19sAirBorne
Lunging slamLong-reach lunge — its range is deceptive, don't sit at mid.13m8.46sAirBorne
Berserk comboThree-hit melee chain ending on a heavy knock-up.3m1.96sAirBorne

The phase descriptions are the official in-game boss tips; the tactical bullet points are our advice. Every damage value, reach, duration and crowd-control effect in the moveset is the boss's real in-game value. Attack names are descriptive labels.

Time Attack

Time Attack

Timespace Junction — Sector 1
BP 74,989·6:00
★★☆3:00
×5SSR Magic Crystal Shard×3Large Cube Key Bundle
★☆☆4:30
×200Star Memory (Free)×500,000Gold
First Clear
×300Star Memory (Free)
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Media

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Timespace Junction Season 1 Marmas Guide — Best Counters + TeamsSeatin The Whale Sin Of Spending
Marmas Boss Stun Guide: Timespace Junction Sector 1HoshiPlays
20 Second Timespace Junction Marmas Speed Nuke With MeliodasSeatin The Whale Sin Of Spending
Meliodas Clears Timespace Junction Sector 1 Marmas Within 2 MinutesEhheGAME
Cleared it your own way?Drop your run's YouTube link — it embeds straight onto the community wall.
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