BonnieBonnie

Mongil · Character

Bonnie

★★★★

WindWindSupporterSupporterRanged
EccentricPure-hearted

Excels in supporting the team.

Frontline Maestro
Fantasia

Fantasia

Switching to another instrument during combat increases Bonnie's Crit Rate.

If she lands a critical hit, she can gain a Musical Score.

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Stats

Lv.60

160

HP

9,537

HP

ATK

1,678

ATK

DEF

598

DEF

Supporter ATK

1,026

Supporter ATK

Groggy ATK

265

Groggy ATK

Total EXP

16,707,747

Skills

Fantasia
Passive

Fantasia

Switching to another instrument during combat increases Bonnie's Crit Rate.

If she lands a critical hit, she can gain a Musical Score.

Trumpet Part
Normal Attack

Wind

Trumpet Part

Bonnie deals Wind DMG by blowing her Trumpet at an enemy.

Tuba Part
Skill

Wind

CD 13.6s

Tuba Part

Bonnie travels forward playing a Tuba, dealing Wind DMG.

In her closing performance, she deals Wind DMG in place and inflicts Resonance on hit enemies.

Bonnie can be controlled while using this skill.

Resonance
Explodes after a set duration, dealing Wind DMG. If multiple Resonating enemies are close together, they explode immediately.

Intro
Chain Skill

Wind

Intro

Bonnie appears near the enemy and blows her Trumpet, dealing Wind DMG.

[Tag-out Skill]
Bonnie blows her French Horn, dealing Wind DMG and inflicting Wind Affliction. If she has enough Musical Scores to play the French Horn again, they are consumed to continue playing.

Finale
Ultimate

Wind

CD 3s

Finale

Bonnie sets up instruments and prepares for the grand finale.

The instruments perform as an ensemble, sending sound waves forward, dealing Wind DMG and inflicting Wind Affliction. During the ensemble, Musical Scores are gained at set intervals.

Reusing her Ultimate Skill ends the ensemble, deals Wind DMG, and inflicts Wind Affliction. Another Musical Score is obtained at the end.

Equipment

Supporter

8

Canto

C1

C1

Cue the Overture!

Bonnie summons a Podium in front of herself upon using her Switch Skill. The podium remains for 8s and generates a steady rhythmic melody. Holding the Basic Attack button while the podium is on the field unleashes consecutive Basic Attacks.

Podium
Using Basic Attacks, Special Skills, and Ultimate Skills in beat with the generated melody increases the attack's DMG by 5%, and Bonnie will gain 5 Musical Scores.

C2

C2

Encore!

When Bonnie plays the French Horn during her Tag-out Skill, her teammates' Crit DMG increases by 40% of her Crit Rate for Xs.

C3

C3

Mood-y Musician

The skill levels of the Basic Attack, Switch Skill, Special Skill, and Ultimate Skill increase by 2.

Increases Ultimate Skill DMG by 6%.

C4

C4

Pick Up the Tempo!

The maximum number of holdable Musical Scores increases to 25. Bonnie can gain 0.0 Musical Score(s) if she lands a critical hit using her Tag-out Skill, and this effect can trigger 1 time(s) every 2000s.

C5

C5

Brilliant Fool

The skill levels of the Basic Attack, Switch Skill, Special Skill, and Ultimate Skill increase by 2.

Increases Tag-out Skill DMG by 6%.

C6

C6

Listen! My Fantasia!

Bonnie can gain up to 4 stacks of Harmony when she changes her instrument. Switching to Bonnie will remove Harmony.

Ascension

Phase 0

Lv.20

Starting phase

Phase 1

Lv.30

Phase 2

Lv.40

Phase 3

Lv.50

Phase 4

Lv.60

Level EXP

Level 1 → 60

16,707,747 EXP

Experience Books required to fully level this character. Cycle the mix to trade high-tier books for more common ones.

1 / 5

Legendary Experience Book

Legendary Experience Book

250,000 EXP each

×67

67 items · 16,750,000 EXP (+42,253)

Profile

Personality

#BeatOfMyOwnDrum
#Quirky
#Eccentric
#Musician
#Genius

Bonnie is bright, bubbly, and always surrounded by friends. While anyone would agree that she's an incredibly talented musician, her original compositions have a tendency to clear the room.

Profile

Birthday

February 13th

Height / Weight

145cm / 41kg

Hometown

Manafall

Likes

Her music, Friends

Dislikes

Routine, Sheet music, Oppression

Backstory

Bonnie was abandoned by her parents as a child and raised in an orphanage in Manafall—but, fortunately, Bonnie was a bright and lively child, and rather than grieving being abandoned, she quickly made new friends and created a happy new life for herself.\n\nBonnie was thirteen when she arrived at the orphanage, and she quickly took initiative and acted as a leader, solving problems and mediating disputes among the other children. Soon, all the other children looked up to her like an older sister, and at times, even the adults relied on her incredible sociability to help solve problems.\n\nBonnie taught herself wind magic to more efficiently handle household chores like laundry and cleaning. Her magic was so effective that she could finish all the orphanage's chores on her own in no time, which quickly made her both the most dependable and the most beloved person there.

Voice Lines

Common

Meeting

"Come on! How about we put on another show?!"

Added to Party #1

"Alright, the band's back together!"

Added to Party #2

"Follow me!"

Awakening #1

"Hm, hmm... Perfect!"

Awakening #2

"I feel a lot stronger."

Awakening #3

"I can play all day! You should join in, too!"

Awakening #4

"I've only come this far because of the people who've listened to my music and the friends who've stood by my side! I'm so thankful every day! I'll express my gratitude by playing ever more!"

Power Up #1

"Bam-ba-da-baam!"

Power Up #2

"Yup! That sounds nice!"

Power Up #3

"Do you hear my growing power?"

Power Up #4

"Bonnie, forward!"

Power Up #5

"Oh! Did I become stronger?"

Clear #1

"Thank you for listening!"

Clear #2

"That's all for today!"

Clear #3

"Oh! I'm feeling good."

Character Info

"Bonnie of the Solismenamus Military Band! At the ready!"

Level Up

"Yes! A new melody just came to me!"

Monsterling #1

"About face!"

Monsterling #2

"Oh, is it time for a tune-up?"

Monsterling #3

"One! Two!"

Profile

"Oh! I'm feeling great!"

Treasure Obtained #1

"Haha, thanks! I'll put this to good use!"

Treasure Obtained #2

"Let's hope there's a goodie inside!"

Battle

Special Skill #1-1

"Music first!"

Special Skill #1-2

"Ba-ba-ba-baam!"

Special Skill #1-3

"Now! Listen!"

Evasion Counter #1-1

"I'll return the favor!"

Evasion Counter #1-2

"Louder!"

Evasion Counter #1-3

"Not loud enough!"

Ultimate Skill #1

"And now, what you've been waiting for!"

Ultimate Skill #2

"Everybody, together! Time for the finale!"

Burst #1

"Let's crank up the volume!"

Burst #2

"Time for the trio section!"

Fallen #1

"Showtime's... over..."

Fallen #2

"This isn't... very fun..."

Fallen #3

"Time for... a rest note..."

Air Counter #1

"And boom!"

Air Counter #2

"Time to turn this around!"

Bind

"I got it!"

Switch Skill #1

"I'm raisin' the tempo!"

Switch Skill #2

"Let the performance begin!"

Idle #1

"Ooo! Let's crank it up louder!"

Idle #2

"Hm, hm hmm... Mmm! Perfect!"

Tag-out Skill #1

"Encore!"

Tag-out Skill #2

"Shooby-doo-wop!"

Counters

Bosses Bonnie counters

Bosses with a Wind weakness — Bonnie hits these encounters with element advantage.

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